Granted some choices lead to straight to dead ends making it feel like a simple Trial and Error game, but that is common in educational games so I will give it a pass.
Very well written and it is clear the author knows what they are talking about. This story manages to approach a controversial subject such as politics maturely and unbiased, focusing simply on facts. Definitely worth a play.
While there is some bits of education in there, it is more of a quiz. Though without prior knowledge it is the equivalent of being told that there is a button hidden inside of a wall, so you bash your head through the wall until you hit the button.
Rather short, but for a gamebook that usually isn't something to worry about.
The majority of the endings seem to exist for no reason other than to say that this story has multiple endings and it has an uncertain tone.
But, in the end this clearly isn't mean't to be taken too seriously. This gamebook has some nice facts about deserts, but the rest just seems to be filler. Such as you abruptly getting blasted if you ask who the other character is.
Almost gave it a 2, but due to it's short length it doesn't suffer too much from it's flaws, the worst part of filler is being too long, boring, and/or painful. The story's short length helps it out. Usually I would only give a 1 or a 2 if I was telling others to stay away from the game. So a 3 it is.
My only problem is a simply lack of content and that it is very linear. While very linear text-based games/game-books can be enjoyable, they require more substance.
Quite an enjoyable story. The only problem I can point out is that the pacing is a tad quick, but that is very minor and not something requiring the effort of add pages simply for the sake of slowing down.
Overall, if you are reading this and haven't played it then I recommend giving it a go.