Toggle navigation
Play
Create
Forums
Help!
Register
Log in
Forums
Libraries and Code Samples
Libraries and Code Samples
Topic
Replies
Last Post
Integrating favourite libraries into the core of quest 5.8 "core3"
2
27 Nov 2023 05:08
Too Many Tabs!! Adding your Library Tabs to the "Features" tabs so they can be toggled on/off
5
10 Nov 2023 21:18
Updated version of Enhanced WeatherLib
0
18 Sep 2023 17:47
Expanded Achievements for QuestJS
3
12 Aug 2023 14:21
Feeling around in the darkness
2
10 Jul 2023 05:02
Questing System MK-II
0
06 Jul 2023 22:46
Enhanced version of Pixie's WeatherLib!
2
29 Jun 2023 14:38
Script Dictionaries hurt my head
6
20 Jun 2023 11:28
Simple flag cheat-codes to use while creating/testing your game.
2
19 Jun 2023 23:54
Removing those Pesky Utility rooms from lists results! Using Room-Types to clean things up a bit.
7
13 Jun 2023 11:59
Coordinate Based Movement System
6
07 Jun 2023 16:16
Flexible status attributes
0
30 Apr 2023 14:50
Code snippet to get fancy with fantasy dates
3
05 Feb 2023 18:21
Additional Scrolling Functions: scrollToTop, scrollOnePage, and stopScroll Javascript Functions
0
02 Oct 2022 04:43
Randomly picking from a dictionary
6
22 Jun 2022 20:15
A Way To Save/Load Between Versions on Desktop or Online: SaveLoadCode Library (Quest 5.8)
0
13 Mar 2022 04:30
A neater WriteVerb? (Quest)
0
21 Feb 2022 17:10
Limit for the number of verbs displayed in the "places and objects" panel.
2
18 Oct 2021 16:48
How to hide in a cupboard. (tutorial)
1
23 Aug 2021 23:09
Make a Quest game respond to ENTER press with no input
8
12 Jun 2021 21:18
Quest 5.8 Working in Wine
4
11 Jun 2021 17:55
INFOCOM-Style Inventory Command (Revisited)
0
29 May 2021 20:14
ATTENTION: QUEST AUTHORS WHO USE THE ENTER VERB
9
11 May 2021 23:40
Concerning the order in which start and init scripts run
3
08 May 2021 02:17
How to Make a Quest 5 Game Run on a Private Server (Step-By-Step, with Screenshots)
13
28 Apr 2021 07:40
Making any command affect a different object (Quest)
0
23 Nov 2020 15:43
Key macros
2
03 Oct 2020 10:29
JS `setCss` issue
2
04 Aug 2020 13:28
ExitDescriptions v1.0 Release - Give exits in-room descriptions just like objects!
3
13 Jul 2020 14:20
8ne - DevMode 2.5 - Development tool for better testing the running game
2
06 Jul 2020 00:28
Controlling Monster Spawning With A Script for ThePixie's Zombie Apocalypse Tutorial And Mini Quest System
4
03 Jun 2020 20:36
8ne - Message Plus 1.0 - Output Text with style elements
1
03 May 2020 22:53
8ne - New name: ScriptGames becomes EightOne (8ne)!
1
03 May 2020 13:34
8ne - OutputTextPar 1.0 - Output text in paragraphs
0
03 May 2020 13:30
8ne - ObjectExt 1.3 - Alias extensions for open, switch and in container
0
03 May 2020 13:28
8ne - UseAllround 2.6 - Use the 'use' verb global for opening/closing, switching and put on
0
03 May 2020 13:25
8ne - StyleSheet 2.4 - Extract and set modified CSS code from the game interface
0
03 May 2020 13:24
8ne - SetObjectCase 1.5 - Script add-on with which it is possible to set common object attributes more effectively
0
03 May 2020 13:21
8ne - RunObjectCase 1.0 - Executes the script or displays the text from the respective object case
0
03 May 2020 13:20
8ne - RunCommand 1.2 - Executes commands as in the command prompt
0
03 May 2020 13:19
8ne - Parser Plus 1.1 in German - A parser, which masters many new words, colloquial language and filler words
0
03 May 2020 13:17
8ne - AdvancedGermanParser 1.1.1 - A German parser, which masters many new words, colloquial language and filler words.
0
03 May 2020 13:12
Grid inventory - take 2
110
30 Apr 2020 10:33
String list scroll bar
0
25 Apr 2020 19:35
Having trouble with the Invpane2 library
0
10 Mar 2020 03:42
Default message on library tab
6
09 Mar 2020 11:17
A couple of utility constructors
0
22 Feb 2020 11:22
Easy Random Event generator
1
16 Feb 2020 11:12
String List of HTML color names
0
19 Dec 2019 00:29
How to Display the Date in the Status Pane
1
26 Nov 2019 20:56
Previous
Next
Log in
to post a new topic.
Atom
Search the forums
Forums
Libraries and Code Samples
Connect
Products
Quest
Squiffy
ActiveLit
Resources
Documentation
Blog
GitHub
Support
Forums
An error has ocurred.
Close