Curse! by peter edwards
What is the secret of the graveyard? What horror lies beyond the catacombs? To find out, try this Gothic adventure - if you dare!
Review
DarkDoomsday
21 Jul 2019
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peter edwards
29 Mar 2018
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dhandler3589
28 Mar 2018
Hey Peter, I'm new to text adventures but have really enjoyed them thus far and am having fun with Curse. However I am a little stuck right now. I have collected the crowbar, bone, and droppings. I also read the engraving on bell and looked under carpet and pews and have done just about everything I can think of in the church but still cant figure out how to get this key from the water! Any advice on helpful commands?
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peter edwards
22 Mar 2018
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SKYRIMPLAYER753
22 Mar 2018
Review
Bromjunaar_18
06 Feb 2018
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peter edwards
04 Feb 2018
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Kineko
04 Feb 2018
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peter edwards
02 Feb 2018
Review
Sinca12
02 Feb 2018
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peter edwards
27 Jan 2018
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De Joie
27 Jan 2018
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peter edwards
26 Jan 2018
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jimbrock
26 Jan 2018
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peter edwards
26 Jan 2018
Jim,
Thank you for your review.
Very glad you enjoyed my rather dark adventure. Sorry it was a little cruel at times, especially in the graveyard, but I suppose that’s to be expected given the circumstances!
I’m toying with the idea of making it a little less unforgiving at that point.
Don’t know what you think...
Peter
Thank you for your review.
Very glad you enjoyed my rather dark adventure. Sorry it was a little cruel at times, especially in the graveyard, but I suppose that’s to be expected given the circumstances!
I’m toying with the idea of making it a little less unforgiving at that point.
Don’t know what you think...
Peter
Review
jimbrock
26 Jan 2018
Review
GameofChocolate
30 Aug 2017
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peter edwards
30 Jun 2017
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Natloud
30 Jun 2017
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peter edwards
08 Jan 2017
DavyB, I'm very pleased that you enjoyed "Curse!". Thank you for your encouraging review. Thank you also for pointing out the two anomalies you found. I tend to be a little obsessive about such details, and so am delighted to have the opportunity to correct them!
I look forward to hearing from you again.
Peter
I look forward to hearing from you again.
Peter
Review
DavyB
08 Jan 2017
It is a pleasure to have played yet another excellent game from Peter Edwards. As usual, it is well designed over a relatively small number of locations and indeed there is no need for a map in this case. It can also be completed relatively quickly, depending, of course, on how long it takes you to solve the puzzles! Even knowing that Peter’s games involve thorough searching, I have to admit that I struggled in a few places. The game has now been up for over 4 years, however, so other players had similar difficulties, meaning that the response comments from Peter covered all I needed to know. My one regret is that I didn’t try a bit harder before sneaking a peak at these additional clues!!
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peter edwards
07 Jan 2017
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peter edwards
07 Jan 2017
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DavyB
07 Jan 2017
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peter edwards
07 Jan 2017
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peter edwards
07 Jan 2017
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DavyB
07 Jan 2017
Hi Peter, I've just switched back from making games to playing them and decided to catch up with a few of your back numbers.
I've completed Curse and will add a review shortly. Nothing failed but I noticed a couple of unexpected outcomes: <spoiler>on pulling the root a second time; in being able to take the wheel </spoiler>
I've completed Curse and will add a review shortly. Nothing failed but I noticed a couple of unexpected outcomes: <spoiler>on pulling the root a second time; in being able to take the wheel </spoiler>
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peter edwards
27 Aug 2016
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peter edwards
27 Aug 2016
Tamzy,
Very happy you enjoyed the game and many thanks for your kind review. I'm glad you survived! I was interested to note that putting the orb into the hand didn't seem to work. It should have! I checked, and, as you said, it turns to stone. But after a second or two, the action should have continued in the same way as giving the orb to statue. I probably built in too much of a pause. This, combined with a later version of Quest, may have caused a crash. Sorry if it frustrated you, but I'm pleased you didn't give up.
Peter
Very happy you enjoyed the game and many thanks for your kind review. I'm glad you survived! I was interested to note that putting the orb into the hand didn't seem to work. It should have! I checked, and, as you said, it turns to stone. But after a second or two, the action should have continued in the same way as giving the orb to statue. I probably built in too much of a pause. This, combined with a later version of Quest, may have caused a crash. Sorry if it frustrated you, but I'm pleased you didn't give up.
Peter
Review
Tamzy
27 Aug 2016
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Tamzy
27 Aug 2016
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Tamzy
27 Aug 2016
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peter edwards
23 Aug 2016
Tamzy,
SPOILERS.
I'm not sure what the problem is here. You've got the orb, and given it to the statue. The knight's sword arm should have descended and allowed you to examine, and get, the sword. On returning to the tomb, the climax should occur (in your favour!). After that you have to "press any key" to get the final message.
I have just replayed the game online myself and noted that, due to the latest version of Quest, you sometimes need to scroll down to find the text box. Also, I had to wait sometimes for something to happen, but that's because I have fairly poor connection.
I hope you manage to complete the game successfully. You've done so well, and worked out the puzzles. You deserve to "find peace..."
Please let me know how you get on.
Peter
SPOILERS.
I'm not sure what the problem is here. You've got the orb, and given it to the statue. The knight's sword arm should have descended and allowed you to examine, and get, the sword. On returning to the tomb, the climax should occur (in your favour!). After that you have to "press any key" to get the final message.
I have just replayed the game online myself and noted that, due to the latest version of Quest, you sometimes need to scroll down to find the text box. Also, I had to wait sometimes for something to happen, but that's because I have fairly poor connection.
I hope you manage to complete the game successfully. You've done so well, and worked out the puzzles. You deserve to "find peace..."
Please let me know how you get on.
Peter
Comment
Tamzy
23 Aug 2016
That makes sense and the first thing I thought of was that knight statue. But nothing happens. I mean, something happens, but then the game ends. Don't think I died, no sound, no nothing. It just ends. So I've been trying to find something else and feeling quite inept at this point. LOL That statue is the only thing I can find that interacts with the orb. Is that the end? Have I missed a step?
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peter edwards
22 Aug 2016
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Tamzy
22 Aug 2016
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peter edwards
20 Aug 2016
Hi Tamzy,
No, it's not a glitch. The catacombs are designed to make you lose your sense of direction! They wind everywhere so you can often find yourself back where you started. These mediaeval planners were very cunning! What you need to do is "examine tunnels" every so often, and you will find another little tunnel...
Good luck!
No, it's not a glitch. The catacombs are designed to make you lose your sense of direction! They wind everywhere so you can often find yourself back where you started. These mediaeval planners were very cunning! What you need to do is "examine tunnels" every so often, and you will find another little tunnel...
Good luck!
Comment
Tamzy
20 Aug 2016
I'm in the catacombs and it says tunnels go in all directions, however no matter which direction I go, it leads me to the same place. I went west and dropped my gloves in that room. Then I went back to the start and went north...there are the gloves. East was the same. No matter which direction I go, its the same room. Is it supposed to be that way or is it a glitch? I just don't want to spend hours trying to figure this out if something is wrong.
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Tamzy
19 Aug 2016
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peter edwards
19 Aug 2016
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Tamzy
19 Aug 2016
Woohoo! I found a bug! lol OK, I'm very frustrated with this chest. You said examine everything in the chest but there's nothing in it to examine. I even put all my things in the chest and examined everything while it was in there. I've used every command I can think of on that darn chest and I can't find anything. It hurts my pride, but can you give me a hint?
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peter edwards
19 Aug 2016
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peter edwards
19 Aug 2016
Hi Tamzin,
Amazing - you have found a bug! After nearly 4 years of being played, nobody, including myself, realised that the coin could not be picked up after being dropped! I will rectify this shortly, but meanwhile don't worry about it. The coin is not only a red herring. It's a very dangerous one.
It was not the only object in the chest. Examine everything in the chest , and I mean everything...
Peter
Amazing - you have found a bug! After nearly 4 years of being played, nobody, including myself, realised that the coin could not be picked up after being dropped! I will rectify this shortly, but meanwhile don't worry about it. The coin is not only a red herring. It's a very dangerous one.
It was not the only object in the chest. Examine everything in the chest , and I mean everything...
Peter
Comment
Tamzy
18 Aug 2016
OK, I'm back at the chest. Obviously I missed something here. I'm in the process of doing everything I can think of with every object I possess. However one thing is frustrating me. That darn coin! I can't figure out how to see the other side of the coin and every time I put it down I can't pick it back up no matter where I put it. Is that significant or is that just something that happens?
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peter edwards
18 Aug 2016
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Tamzy
18 Aug 2016
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peter edwards
18 Aug 2016
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Tamzy
18 Aug 2016
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peter edwards
18 Aug 2016
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Tamzy
17 Aug 2016
I'm new to these types of games. I've tried a few that seemed too easy and I read good things about your games so thought I'd give this a try. Totally feeling stupid, but now I'm stuck. I've read through the comments and I cant seem to find the first key. I see a key in the water, but can't get at it. I've got the bone, ate the spider, and examined, looked in and around, and tried to use the crowbar/push/kick/tip everything in sight and I can't seem to find the next step. Help! (Is there a walkthrough?)
Comment
peter edwards
15 Apr 2016
Review
KyuJones
15 Apr 2016
The popular puzzler! This man's games are quite intriguing, albeit tricky! If help is ever needed, though, reading through or ask in the comments for helpful hints!
This dark little story is well done with it's small map of riddles. Nice creepy and lonely setting that.... kinda made me glad I'm playing midday around people. But then, I'm a bit of a scaredy cat.
Thanks, Mr. Peter Edwards, for a darkly lovely game.
This dark little story is well done with it's small map of riddles. Nice creepy and lonely setting that.... kinda made me glad I'm playing midday around people. But then, I'm a bit of a scaredy cat.
Thanks, Mr. Peter Edwards, for a darkly lovely game.
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KyuJones
15 Apr 2016
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peter edwards
15 Apr 2016
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peter edwards
15 Apr 2016
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KyuJones
15 Apr 2016
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peter edwards
17 Sep 2015
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K.Latmer
16 Sep 2015
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DaNiX88
03 Apr 2015
Peter,
Yeah, I was careful about that. And though I had read about it accidentally in the comments, I know, by my own nature, that since I had and probably would only find one gold coin in the game, I would have thought better than to not spend it wisely.
And, unlike you guys, I don't remember the golden days of text adventure games, only that, as a child I had this one experience one time and I had thought it was interesting. But that was that and now I'm pretty much (re)discovering the joys of text adventures now.
Thanks for that,
Dan
Yeah, I was careful about that. And though I had read about it accidentally in the comments, I know, by my own nature, that since I had and probably would only find one gold coin in the game, I would have thought better than to not spend it wisely.
And, unlike you guys, I don't remember the golden days of text adventure games, only that, as a child I had this one experience one time and I had thought it was interesting. But that was that and now I'm pretty much (re)discovering the joys of text adventures now.
Thanks for that,
Dan
Comment
peter edwards
27 Mar 2015
Review
Gazman0169
27 Mar 2015
The only reason I gave this a 4 and not a 5 is that it was a little short for my liking, but what you do get is a well-rounded text based survival horror romp that'll have your brains smoking. I thoroughly enjoyed my time in this game, and wouldn't hesitate to recommend it to anyone who likes a good text adventure.
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Gazman0169
27 Mar 2015
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peter edwards
17 Mar 2015
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DaNiX88
16 Mar 2015
Peter,
I agree, I feel that I get much more involved in text-games if there's a risk involved. It transforms from just a puzzle to be solved, into a dangerous obstacle course that, if a mistake is made, will cause your death. I also enjoy the in-game deaths if they are, of course, entertaining, or vividly described. And yes, I had played your game HMS Victory, though I hadn't been able to finish it. I had a lot of difficulty navigating by pictures only. Perhaps I'll give that game another try.
Thanks for the fun and I'm looking forward to the next game I play of yours.
Dan
I agree, I feel that I get much more involved in text-games if there's a risk involved. It transforms from just a puzzle to be solved, into a dangerous obstacle course that, if a mistake is made, will cause your death. I also enjoy the in-game deaths if they are, of course, entertaining, or vividly described. And yes, I had played your game HMS Victory, though I hadn't been able to finish it. I had a lot of difficulty navigating by pictures only. Perhaps I'll give that game another try.
Thanks for the fun and I'm looking forward to the next game I play of yours.
Dan
Comment
peter edwards
13 Mar 2015
DaNiX88,
Thank you! Glad you enjoyed it. I'm also reassured that you didn't mind "dying" a few times. Some people think that it's a real "no-no", but I think it's an important feature in text games. In my earlier games, especially "HMS Victory", I put quite a lot in, but tried to make them entertaining!
Thank you! Glad you enjoyed it. I'm also reassured that you didn't mind "dying" a few times. Some people think that it's a real "no-no", but I think it's an important feature in text games. In my earlier games, especially "HMS Victory", I put quite a lot in, but tried to make them entertaining!
Review
DaNiX88
13 Mar 2015
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Charsi
01 Aug 2014
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peter edwards
29 Jul 2014
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Charsi
28 Jul 2014
Review
Crispin
24 Dec 2013
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Crispin
24 Dec 2013
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peter edwards
24 Dec 2013
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Crispin
24 Dec 2013
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peter edwards
09 Dec 2013
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Reidolol
09 Dec 2013
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Claire6129
09 Dec 2013
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peter edwards
08 Dec 2013
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peter edwards
08 Dec 2013
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Crispin
08 Dec 2013
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Crispin
08 Dec 2013
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peter edwards
08 Dec 2013
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Crispin
08 Dec 2013
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peter edwards
08 Dec 2013
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Crispin
08 Dec 2013
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peter edwards
08 Dec 2013
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peter edwards
08 Dec 2013
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Crispin
08 Dec 2013
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Reidolol
07 Dec 2013
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peter edwards
07 Dec 2013
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Reidolol
07 Dec 2013
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peter edwards
07 Dec 2013
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Reidolol
07 Dec 2013
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peter edwards
07 Dec 2013
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Reidolol
07 Dec 2013
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peter edwards
07 Dec 2013
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peter edwards
07 Dec 2013
Crispin,
First of all, well done for finding your way to the werewolf. You need to get past it. Do you have anything with you to tempt it? There's something in the crypt you'll want...
Unfortunately, to find the clue for getting back you need to get rid of the werewolf! So, either start again, or ask me and I'll give you a spoiler.
Let me know if you need more help.
Good luck!
First of all, well done for finding your way to the werewolf. You need to get past it. Do you have anything with you to tempt it? There's something in the crypt you'll want...
Unfortunately, to find the clue for getting back you need to get rid of the werewolf! So, either start again, or ask me and I'll give you a spoiler.
Let me know if you need more help.
Good luck!
Comment
Reidolol
07 Dec 2013
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Crispin
07 Dec 2013
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peter edwards
05 Dec 2013
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Reidolol
13 Nov 2013
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peter edwards
13 Nov 2013
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peter edwards
12 Nov 2013
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Charles Scott
12 Nov 2013
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peter edwards
12 Nov 2013
Review
Charles Scott
11 Nov 2013
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peter edwards
17 Sep 2013
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peter edwards
02 Jul 2013
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sunbeam133
02 Jul 2013
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sunbeam133
28 Jun 2013
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sunbeam133
28 Jun 2013
Review
Nikola1
16 May 2013
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peter edwards
15 May 2013
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Nikola1
15 May 2013
Okay, so I got through the cemetery. Got bread, the spider, the coin and somesuch, but I can't figure out what to do next! The earthworm can't be taken apparently - not that I can see any use for it either way. I still cant figure out what the knight engraving or the letters on the white cloth mean, and well, basically - I'm stuck. There's apparently something I didn't notice, I just can't figure out what. Help would be greatly appreciated.
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peter edwards
07 Feb 2013
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Gosia
07 Feb 2013
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peter edwards
06 Feb 2013
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Terri Loki Huntley
06 Feb 2013
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Terri Loki Huntley
06 Feb 2013
Review
Terri Loki Huntley
05 Feb 2013
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Terri Loki Huntley
05 Feb 2013
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peter edwards
05 Feb 2013
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Terri Loki Huntley
05 Feb 2013
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Terri Loki Huntley
05 Feb 2013
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Terri Loki Huntley
05 Feb 2013
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Terri Loki Huntley
05 Feb 2013
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peter edwards
05 Feb 2013
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Terri Loki Huntley
04 Feb 2013
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peter edwards
04 Feb 2013
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Terri Loki Huntley
04 Feb 2013
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peter edwards
11 Dec 2012
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Breeze
11 Dec 2012
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peter edwards
02 Dec 2012
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Ceri Lee
02 Dec 2012
Review
sarah4
29 Nov 2012
Thanks Peter, I had thought that I might need to tempt a rat out of the portcullis to provide a more substantial snack than the spider which I'd been carrying around since the beginning, but just hadn't tried the most obvious way to attract a rat! Anyway, I eventually figured that out and have now finished the game.
Congratulations on a fantastic game, great setting, atmospheric and evocative descriptions and some really lovely, challenging but soluble puzzles make this a great game that I would very highly recommend to anyone looking for entertaining and challenging text adventures. The commands and gameplay were very intuitive which I greatly appreciate. I very much look forward to your future games!
Congratulations on a fantastic game, great setting, atmospheric and evocative descriptions and some really lovely, challenging but soluble puzzles make this a great game that I would very highly recommend to anyone looking for entertaining and challenging text adventures. The commands and gameplay were very intuitive which I greatly appreciate. I very much look forward to your future games!
Comment
peter edwards
29 Nov 2012
Comment
peter edwards
29 Nov 2012
Hi Sarah, Thanks for your kind remarks.
To turn the wheel, you need more strength by eating something. Don't eat the bread - use it as bait. Enough hints for someone as capable as yourself, I'm sure, but tell me if I need to expand a bit!
I'd never heard of the "use x" function. Tried it, but it didn't seem to work for me! A puzzle for me this time!
PS I knew the coin would catch you...
To turn the wheel, you need more strength by eating something. Don't eat the bread - use it as bait. Enough hints for someone as capable as yourself, I'm sure, but tell me if I need to expand a bit!
I'd never heard of the "use x" function. Tried it, but it didn't seem to work for me! A puzzle for me this time!
PS I knew the coin would catch you...
Comment
sarah4
29 Nov 2012
Thanks very much for your quick response Peter, I did as you suggested and found my way out of the graveyard (what a lovely solution that was, pretty obvious when you spot it but cryptic enough to make spotting it in the first place tricky, just how a puzzle should be!) I've made my way into the catacombs and located the tapestry room and the portcullis but am now stuck again so afraid I have to ask for another hint please! I tried giving the coin to the statue (with unfortunate consequences) and have attempted to turn the wheel. Being too weak to turn the wheel myself I attempted to use the crowbar as a lever (Archimedes reckoned he could move the earth with one so I figured it might shift a rusty wheel!) but that didn't work either. I've tried every verb on both the wheel and portcullis but am just really stuck, any help you could give would be very greatly appreciated!
I don't think this game is too easy at all, I think I'm just getting a bit better at tricky puzzles after playing all of Craig Dutton's amazing (and often fiendishly tricky!) games! Up to now Craig's have been the only new games I bother playing on this site as so many of the other games posted are buggy, incomplete, nonsensical or riddled with spelling and grammar mistakes, so it's great to find another author who takes time to create good quality text adventures with difficult but soluble puzzles, clear and evocative descriptions and a coherent storyline, so I'll look forward to all your future games!
I will review your other games ASAP, don't worry about HMS Victory, I managed to get Quest to tell me what objects were in a room by typing use x, which would bring up a menu of possible items I could use x on, this was a bit of a cheat but it meant I could finish the game, even though I couldn't read the notes.
I don't think this game is too easy at all, I think I'm just getting a bit better at tricky puzzles after playing all of Craig Dutton's amazing (and often fiendishly tricky!) games! Up to now Craig's have been the only new games I bother playing on this site as so many of the other games posted are buggy, incomplete, nonsensical or riddled with spelling and grammar mistakes, so it's great to find another author who takes time to create good quality text adventures with difficult but soluble puzzles, clear and evocative descriptions and a coherent storyline, so I'll look forward to all your future games!
I will review your other games ASAP, don't worry about HMS Victory, I managed to get Quest to tell me what objects were in a room by typing use x, which would bring up a menu of possible items I could use x on, this was a bit of a cheat but it meant I could finish the game, even though I couldn't read the notes.
Comment
peter edwards
28 Nov 2012
Hi Sarah,
So far, and so fast! I must make my games more difficult in future!
I'm sure you don't want me to spell out the solution, but if you examine the gloves very carefully...
I'm very gratified that you enjoyed "City" and "Victory". I'm ashamed that I'd posted HMS Victory before your review pointing out the disadvantages of using pictures for more than decoration. If you get time to review these games I would find it very helpful. I'm on a steep learning curve!
I hope you were sound-enabled for Curse (and Victory). I think it adds a little to the atmosphere!
So far, and so fast! I must make my games more difficult in future!
I'm sure you don't want me to spell out the solution, but if you examine the gloves very carefully...
I'm very gratified that you enjoyed "City" and "Victory". I'm ashamed that I'd posted HMS Victory before your review pointing out the disadvantages of using pictures for more than decoration. If you get time to review these games I would find it very helpful. I'm on a steep learning curve!
I hope you were sound-enabled for Curse (and Victory). I think it adds a little to the atmosphere!
Comment
sarah4
28 Nov 2012
Hi Peter, having enjoyed your last two games so much (though I'd totally forgotten to review them until now, sorry!) I was delighted to see you'd posted a new one so downloaded it immediately! It's fantastic so far, some really great puzzles (just the kind of thing I look for in a text adventure and I really appreciate you having added verbal descriptions to rooms and objects! However, I have now reached something of an impasse and so would greatly appreciate a metaphorical shove in the right direction! I finally figured out where to go in the graveyard (I'm ashamed it took me so long to spot the beautifully placed clue to this puzzle, despite having actually seen it without realising its import!) I've distracted the werewolf and accessed the secret underground room where I've opened the chest and found the coin and book, I've read the appropriate page in the book (nothing happens, though I'm not surprised as I believe I should be reading it in another place!) but now I can't seem to go anywhere. I've looked around to see if I can locate another way out in the open grave with no luck, and I have tried reversing the directions that brought me to the grave with no success. I want to get back to the church so I can finally fish that key out of the holy water now I have some hand protection! Any help you could give would be very greatly appreciated!
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peter edwards
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Quest 5.5
English
Published 27 Nov 2012
Updated 07 Jan 2017
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