Moquette by Alex Warren

Tuesday morning. London Underground. Hangover. Journey begins.

"Moquette" was an entry in the IFComp 2013.
Comment Sizzy Lynn
18 Nov 2023
I like the unseen depth of the book. It really makes you wonder what people think of you when you're on the same train as them in the metro.

Comment persia
23 Apr 2022
Playing on desktop and lots of bugs, unfortunately.

15 Feb 2016
Alex, you need to write more pieces. I love that the setting is a real location. So few people my area actually seem to explore their local transportation. They just know the way to work and back; that's it. So many people seem to run on autopilot. Perhaps there should be an option to 'ruin' the game by SPOILER.


?krow ot gniog ylpmis...

Review AwesomeForces
21 Aug 2015
The story is a little flat and boring in places, a lot of places in fact. Not quite sure what the acutal point of it all is, as there is never a clear goal.
The humour is pretty bad too, and the interaction is pretty non-immersive.
I guess I would play this, but not the best thing in the world.

Review MisterPibb316
24 Apr 2015
I want to give the author of this game accolades: what this game aims to do, he does a brilliant job of it. The descriptions of the various passengers on the trains are excellent, and he does a fantastic job of making the main character and his existential angst seem very real. Furthermore, the author has an excellent grasp of what I believe is JavaScript, with the various text transitions and animations that occur at key emotional moments in the story.

Admittedly, this story isn't necessarily my cup of tea (mainly because of the pessimism/apathy of the main character), but its narrative is clear, with a perfect amount of elaborate description. This story deserves publication, though the final plot twist has become cliche in modern storytelling. It very much works.

The reason for the 3 star rating is that there is very little in the way of interaction here. If there was just a little bit more--say, some sort of puzzles--I would have no issue increasing the score. I know on the surface that would seem to take away from the narrative, but if those puzzles were incorporated into the narrative, then what we would have here is a really good game, to match the really solid story.

Comment Silver
15 Oct 2014
Those of you getting bugs, were you playing it on a mobile device rather than computer? Quest doesn't always get on too well with iPads, phones and the such.

Comment Jusve
01 Aug 2014
Oh, and I almost forgot: this thing is pretty useful to those of us not familiar with the Tube's contortions:

https://www.tfl.gov.uk/cdn/static/cms/documents/standard-tube-map.pdf

Review Jusve
01 Aug 2014
I can't say I'm overwhelmed. The plot seems rather pointless and takes a long time to pick up; after a while of changing trains, I was almost ready to ctrl+w, believing that there really was nothing there but a "poignant" reminder of the tedium of life, the importance of making irrational decisions and humankind's simultaneous compulsions to fit in and be themselves.

It would appear that you intend to teach us to catch the day, but honestly, I don't think fiction will do that job, or at least not for myself.

Also, having to reload the page and view the trainpicture appear and slowly fade every single time the game decides to white out or ignore my command gets a bit tedious.

The various animations are pretty neat. Is there a reason why the screen is filled with letters when dear little Zorma Wossname passes out, or are you simply required to use text? Because in that case, dots would probably be a better representation of freckles or whatever it was you wrote of.

Comment ShenSat
04 Jul 2014
Prose is brilliant, really funny (and true!) observations regarding travelling on the tube. Page did go blank though after a couple of play throughs — I assume this is not how the game is supposed to end?

Review Tom C.L.
01 Jul 2014
A really great game

Comment spacevagina2055
30 Jun 2014
It keeps bugging out on me: it scrolls(?) across to a new scene aaaaaaaaaand goes blank. Unless I'm missing something, it's a bug

Comment nasmadoodle
28 Jun 2014
Hi. Idk why, but kinda in the beginning, when it says "wait" or "stay" (something like that) the choices all turn black and I can't pick anything! Im stuck. Please help. Thanks! Great btw

12 Jun 2014
Well-done. Quite enjoyable to play, and the biting humour that shows up every now and then certainly helps!

Comment PietroMarchi
08 Jun 2014
Looks like there's some kind of bug. After few minutes of playing, the game turns into a blank white screen.

Review conpanbear
10 Feb 2014
Only played through once, but I can see coming back to this again and again. The asthetics are subtle and awesome. Moquette is a must-play game!

Review SnarfSnarf
05 Feb 2014
Amazing game!

Comment imaginetis
16 Jan 2014
Interesting experience. I enjoyed the ride but i'm lost at Oxford Circus... help. Super late for work!

Review leetherocker1
04 Jan 2014
Very well written, love it! I've played through many times to try the different choices!

Review Claire6129
31 Dec 2013
Very good, excellently written.
Though my only complaint is this; I find that it's not my story, that I'm just reading someone else's story and I only choose small things. Please check out my games; Lost Dog, Memory Path, and many more! (Even though I'm pretty new here!)

Review buttER
19 Dec 2013
This is some good stuff.

Review Reidolol
15 Dec 2013
In the starts i dont not understand the sense of story and i dont know what i need do, but after i understand. The images was been worked.

05 Dec 2013
Absolutely fantastic, can't say much more than that!

Comment Siddi
23 Nov 2013
The prose is exellent. I enjoyed reading it, despite some vulgar elements (I usually reject verbal abuse). As some critics already pointed out, I can just say the same: The beginning was a bit aimless, I did not understand what to do, and when the main encounter finally happened, I had the feeling that my choices actually had not made any difference. You get an extra point for implementing each passenger in detail and rendering thoughts about them.
All in all a well-crafted piece of interactive fiction, which put a focus on fiction rather than interactivity.

Review jj273
21 Nov 2013
Stunning.

Just stunning.

Review Kefira
18 Nov 2013
Extremely well written, intriguing, and rather surreal. Atmosphere was done perfectly, and the text flow and style complemented it wonderfully. I can't praise this enough, I really can't. Really hope to see more from you!

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