I like the idea of it, but there is many problems. First up is the coding. I played on a path where flower died and she died AGAIN. WHAT?! AND IT'S NOT LIKE A SPIRIT DEATH IN WARIORS. NO, IT'S A FLIPING SECOND LIVING DEATH?! Second is that the village where they trespass on, with eastern gorillas in pumpkin costumes, is just a ridicules ripe of "Over the Garden Wall". Third is the grammar. It is really, terribly bad. I can barley understand what's going on. Overall, good idea, but the actually game is really bad. The only reason I give it 2 stars is the idea. I-WAIT! This idea sounds like OVER THE GARDEN WALL AGAIN! ACKKKKK! 1 STAR NOW, ONE STAR!
I don’t like that there isn’t a good ending. Not even a “Oh No, I’m stuck in prison forever”-no, you always die. I know that some games are like this, but even a bad ending is better then always death.
It’s a good and nice story. Me, as a monster sympathizer, really do enjoy that you can spark the dragon and have it at home. I would like more action, though. Maybe you could’ve made it so that you fought the parents and killed them before the spare/kill decision. Other than that, good game.
It’s fun, but repetitive and hard to find out how to find the story out. I wish you could do something to make the die-respawn easier to get back were you are meant to be in.