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The game is great - the historical settings are great, the ability to create your character throughout the narrative is great. It's a 5 star game... but you're only able to play a portion of it before being trapped behind a paywall.
I understand the desire to make money on something that took a lot of time and effort to make, but I feel like the need to pay for the complete story should have been mentioned in the summary.
This was a great little story - I love the "living text", as other reviewers have called it. The way it shifts feels very organic. I played it several times, and each time I enjoyed it. I do wish it was longer, but that's neither here nor there.
Also my Sherlock fangirl brain immediately decided that Sebastian's last name is Moran, and the character's name is Jim Moriarty.
I can't give this enough stars. I'm honestly amazed by the fact that it was free to play - it was such a high-quality game! The sound effects, original music, unique interface, stylized portraits and phenomenal scriptwork blew me away. I'm not kidding when I say this game is now sitting right up there with the Her Interactive Nancy Drew games as top-tier armchair detective gaming.
Thank you for what had to have been months of work. Your passion for your craft was evident and very appreciated.
This was a great game! I really appreciated the maps and teleportation feature, it made navigation so much less frustrating.
My only complaints/critiques are pretty minor - using items quickly felt clunky, because of the repetitive need to "Use _____ with ______", (but the ability to scroll through past commands made it easier) and there were times where the next step wasn't clear, ("How do I empty this vial?" By dropping it) so trial-and-error was a tedious necessity. But that's often part of text adventuring.
All in all, this game was awesome and I'm glad I was able to play it. :)