I'm not sure I'd call 'Shade' a fun or entertaining game, but it is complex and provocative, with much to appreciate about it. I'd recommend it to just about anyone, and the ending is very clever. It's creepy, but not horror, and a little tricky to solve, but not crammed with puzzles. (Sometimes IF can be a little too puzzle-dense? Or is that just me?) It's definitely going to give me some weird, freaky sand related dreams tonight; I played this game a little past 1 am, not being able to sleep.
Wow! Surprisingly good, though I did get confused enough to look up a walkthrough. The ending may seem random to some, but if you really think about it, it all makes sense. Wonderful job!
It was clever and well-written but I ended up getting lost, having had a look at everything and taken what I could and there were no options left. I can't continue without a nudge.
It's written very well, and everything works, it's creepy and atmospheric and clever and more than a bit odd.... but it wasn't all that fun to play because every interaction leads to exactly the same result.
Wow. Best game I've played in a long time. You're planning a trip to California, but before you can leave, you get sand without exiting your home! Again, wow.
The to-do list was an awesome touch to keep you on track. I enjoyed the subtle hints and the music descriptions were pretty funny. The overall message of the game is great if you catch it!
A very unique game, and a chilling (or rather, sweltering) story. For every action that progresses the story, the player is lead to assumption after assumption. For some reason I could imagine the reality of the dream, or the dream of the reality. It was all so surreal and the conclusion left me in deep thought. As the previous review states, all the player needs to do is find a way to continue to plot using the hints the author gives.
I highly recommend this game based on its uniqueness and ease of gameplay. Great job!