Perdition Crisis by ssenzzen

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My piece is an existentialist text adventure game with a branching storyline, created with the help of software Quest. Specifically created in this format, the player is given choices, their actions affecting the course of the game. However, the end result is still the same, reflecting the inevitability of death.

Legacy Player: The "Play online" link above uses the new Quest Viva WebPlayer, which is currently in Beta. In case of issues, you can try the old WebPlayer.

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Written by
ssenzzen

Plays
489
Downloads
354
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Written for Quest 5.8
Published 19 Jan 2020
Updated 08 Sep 2020


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