Perdition Crisis by ssenzzen
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My piece is an existentialist text adventure game with a branching storyline, created with the help of software Quest. Specifically created in this format, the player is given choices, their actions affecting the course of the game. However, the end result is still the same, reflecting the inevitability of death.
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Written by
ssenzzen
Plays
502
Downloads
365
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Written for Quest 5.8
Published 19 Jan 2020
Updated 08 Sep 2020
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