A Stranger, Unregarded by Watcher55
You wake up in a strange land, with nothing but your wits to help you first survive, then gather tools and treasure, learn magic, discover your destiny: and win your goal or die trying.
This is a fantasy adventure in the old style. You will find a few nods to some of the classic adventure games, the odd science fiction reference, and many original puzzles with difficulty ranging from the simple to the mind-bending. It is an extensive game with over 300 locations to explore, ranging from sunny beaches to dark crypts!
The game is designed to be tough but fair: you can be killed, but not by randomly choosing the wrong thing or just entering the wrong room. You are always given clues, though they can be subtle: so if you die, it is because you've made a mistake that could have been avoided. When you start the game you can choose one of three difficulty levels (rather than the middle, standard level, novices might prefer more numerous warnings and protections from fatal errors, while seasoned adventurers might prefer the excitement of the more fatal gameplay at "Lion" level).
Hints and Tips:
Clues can be subtle and can be anywhere, and the things you need now or later can be anywhere - and their purpose mightn't be clear until you need them. So it is wise to explore everywhere you can that isn't obviously fatal and take anything you can carry. But above all - pay attention and think.
Type "help" for basic game help. If you type "help what" in the presence of an object "what", then if any help is available re that object (e.g. how to get past it), you will receive a clue.
If you make a mistake that isn't instantly fatal, type "undo" to undo it (will not work if you chose Lion level).
It is wise to periodically Save the game so that if you die you can resume from not too far back.
Gameplay:
The game is most enjoyable if played by typing in commands, as that gives you more flexibility and creativity in what you do. However to make it easier to play on tablets or phones, it can also be played by clicki
This is a fantasy adventure in the old style. You will find a few nods to some of the classic adventure games, the odd science fiction reference, and many original puzzles with difficulty ranging from the simple to the mind-bending. It is an extensive game with over 300 locations to explore, ranging from sunny beaches to dark crypts!
The game is designed to be tough but fair: you can be killed, but not by randomly choosing the wrong thing or just entering the wrong room. You are always given clues, though they can be subtle: so if you die, it is because you've made a mistake that could have been avoided. When you start the game you can choose one of three difficulty levels (rather than the middle, standard level, novices might prefer more numerous warnings and protections from fatal errors, while seasoned adventurers might prefer the excitement of the more fatal gameplay at "Lion" level).
Hints and Tips:
Clues can be subtle and can be anywhere, and the things you need now or later can be anywhere - and their purpose mightn't be clear until you need them. So it is wise to explore everywhere you can that isn't obviously fatal and take anything you can carry. But above all - pay attention and think.
Type "help" for basic game help. If you type "help what" in the presence of an object "what", then if any help is available re that object (e.g. how to get past it), you will receive a clue.
If you make a mistake that isn't instantly fatal, type "undo" to undo it (will not work if you chose Lion level).
It is wise to periodically Save the game so that if you die you can resume from not too far back.
Gameplay:
The game is most enjoyable if played by typing in commands, as that gives you more flexibility and creativity in what you do. However to make it easier to play on tablets or phones, it can also be played by clicki
Review
by catherine123
22 Dec 2017
Review
by scotts6931
14 Dec 2017
SPOILERS BELOW*
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Very nice game! I'm working on one like it, on a different platform. It took me a second playthrough to figure out how to get the jade figurine (I knew what to do from the beginning, but the wording was a bit wonky), but I got a perfect score my second time. I'd like to brag about defeating the demonlord on my first try, putting the bane in the treasure trove and throwing the shard at the nimbus, (but not escaping the mountain), but that's probably all I can brag about since this game was very challenging at times. Overall, I thought this game was really well-designed and done with really good mechanics and a lot of detail. And it didn't have the problem that a lot of games have where you say something perfectly reasonable and the game won't allow it (except with the jade!) I wish the save system was better, but I blame the engine for it (that's why I'm making a new platform). The hardest part was the hellbeast, I needed a hint for that, I bet most people agree.
Awesome job!
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Very nice game! I'm working on one like it, on a different platform. It took me a second playthrough to figure out how to get the jade figurine (I knew what to do from the beginning, but the wording was a bit wonky), but I got a perfect score my second time. I'd like to brag about defeating the demonlord on my first try, putting the bane in the treasure trove and throwing the shard at the nimbus, (but not escaping the mountain), but that's probably all I can brag about since this game was very challenging at times. Overall, I thought this game was really well-designed and done with really good mechanics and a lot of detail. And it didn't have the problem that a lot of games have where you say something perfectly reasonable and the game won't allow it (except with the jade!) I wish the save system was better, but I blame the engine for it (that's why I'm making a new platform). The hardest part was the hellbeast, I needed a hint for that, I bet most people agree.
Awesome job!
Review
by cmj111600
05 Apr 2017
This is one of the best games I have found so far, one of my favorites.
I would give this game 5 except for one small-ish detail. It suddenly freezes and becomes unresponsive every once in a while, and the only way I've found to fix it is reloading the page, which restarts the game.
Other than that, wonderful game. Good job!
I would give this game 5 except for one small-ish detail. It suddenly freezes and becomes unresponsive every once in a while, and the only way I've found to fix it is reloading the page, which restarts the game.
Other than that, wonderful game. Good job!
Review
by m1n1m
29 Jan 2017
Suggested verbs, objects, directions make the game easier than its retro forebears like Zork. None of those helpers were available in most text adventures back in the day. For experienced players who know the "secrets" of adventuring (take anything you can, look at everything, use undo and save often) the first 50 rooms feels like following a tour guide. The game is fair if you know these "secrets". There are reportedly 300 rooms so perhaps there are greater challenges ahead.
In a large map, back-and-forth to take the found key to the locked door etc. is more tedious. I think the graphical map helps the sense of movement. Some games allow teleport between distant locations.
Some dead ends can't be reverted by undo so save often.
In a large map, back-and-forth to take the found key to the locked door etc. is more tedious. I think the graphical map helps the sense of movement. Some games allow teleport between distant locations.
Some dead ends can't be reverted by undo so save often.
Review
by Lighnagain
03 Aug 2016
FINALLY FINISHED! I really enjoyed playing this game, although I struggled mightily. Great appreciation to the author for being active in forums to quickly address bugs and offer advice. Bonus points for the thinly veiled clues that still allowed adventurers to puzzle it out themselves! I had one point of critique that immediately I had to recant because it ended up playing into the story a short time later. (No spoilers!) It is a difficult game, and sometimes the verbiage is not very intuitive, but with copious use of the forums and comments, I have defeated the enemy, and survived to tell the tale! (Who is Shazza?)
Review
by Stella S.
19 Jul 2016
It's an amazing game. Very well written. Good job! I haven't played much games that are this good, and I can see you've put effort into it. So far, this is the second game that scored a One in my list of best games I've played.
1. A Stranger Unregarded, and Lost in the Shadows of Time.
2. Deeper
3. (Nothing)
-4. Everything else
Amazing work. Just with one play, that lasted five seconds, I knew this game was worth 5 stars.
1. A Stranger Unregarded, and Lost in the Shadows of Time.
2. Deeper
3. (Nothing)
-4. Everything else
Amazing work. Just with one play, that lasted five seconds, I knew this game was worth 5 stars.
Review
by Krilliams GIMS
13 Jun 2016
Review
by Nutjitzu
04 May 2016
Review
by DavyB
13 Apr 2016
As the author’s profile picture suggests, this is a game to take slowly, perhaps over a glass or two of wine. I, unfortunately, rushed too much, without the recommended alcohol support, and so occasionally ran into trouble. For example, I didn’t read the (relatively long) game description thoroughly before starting and missed some useful points, such as using the “help object” command. Also, because of hyper-links, I found it difficult to have the discipline of reading the surrounding text before clicking, which is a pity, as the writing is excellent. The game design is also outstanding, and I completely support the author’s claim that it is “tough but fair.” This is based on me playing in ‘chicken’ mode, which seemed to protect me from some problems but by no means all. For example, the game happily let me eat or destroy items that were essential for a later stage! It meant that some experimentation was needed, with a traditional ‘save’ beforehand. This is where the game tested the limitations of Quest. Often parts of the map were obscured when restored, and the game seemed to run more slowly. It was helpful that I was often left "close to death," rather than being killed outright, giving me a chance to type 'undo'. Overall, this is a well-crafted game, with relatively few wrinkles considering its substantial size, and I strongly recommend it.
Review
by Cyril
08 Mar 2016
Beautiful game. Really enables me to enjoy text adventure games again. Nice story line and over 300 rooms to visit. Not bogged down by the number of items you can carry with you. Some of the puzzles are extremely difficult. I had a hard time getting the Vampire to stop following me but he finally got the point. Waking up the sleeping man in the maze was a real treat. Felt like such a ding a ling when I figured it out. That maze was a breeze compared to the rainbow maze. Only making my own map helped me through that one. And I really had my hands full handling the Spire. Whew! After that it was easier until I got to the Demon Lord. I'm presently 94% complete and can't figure out what I have missed or what I'm doing wrong. Any hints would be greatly appreciated. Thanks
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Written by
Watcher55
Plays
17341
Downloads
3875
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Written for Quest 5.5
Published 16 Dec 2015
Updated 16 Oct 2016
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