This is a survival game. In this game, users play as beggars spawning at the center road; the performance measure of users is the number of money users can collect after 100 turns when the game ends. Moreover, if the beggar’s health reaches to or below zero, beggar dies and the game ends. NPC in this game contains various kinds of people including guards, citizens, and sheriffs. For some NPCs, you can only request once per 10 turns, and after every 10 turns, the counter will be refreshed, which means you can ask those NPCs for food or money again. There is a random chance for whether or not you could successfully request food or money from NPC, and that random chance differs from NPC to NPC. You could possibly get punished from requesting things, such as poisonous food, getting beaten, etc.