As a QuestNet game I could see how this could be quite popular - kind of like a IF version of the online RPG Runescape. However, standing on its own, it's not really finished. Scattered rooms, objects and ideas are all there but no polished or stable concepts of gameplay. At least, this game should be playable BOTH by QuestNet AND by itself. Usually, releasing "Demos" of Quest games are a mistake. In this case, that statement rings true.