I gave this five stars because it's the first IF I've played that made me care about conversing with a character in a meaningful way. I always like it when story unfolds through dialogue as well. You have to ASK about or Tell about so its quite simple - listen to what she says and pick up on key words. There are nice little goals that flash up for future plays and an interesting development. I suppose what's happening in the game in many ways is what's happening in reality - your talking to a work of art. To enjoy it you need to feel empathy and be intrigued by her story. Now I shut up.
It was an interesting experience -the way I feel about the experience is - I have more questions than answers but that's not necessarily a bad thing. I would have liked more choices so that I felt more invested in it, then the outcome would have mattered more.
Great experience, well done. Can't say I understood it but I enjoyed playing it which is the main thing. Gave me a kick in the right direction because it reminds me of an idea I had for a game, so I'll get working on it soon.
Good game. I'm only at knottingham and I've no idea how big the game is but I've found the game nicely balanced (as long as you're familiar with the genre and don't mind hackin away to find the specific words). I love the theme a lot, which helps and the brilliant way the game opens at the start really draws people in I think - somehow you create a kind of motion. The puzzles are logical but the results are never entirely predictable - this is a very hooky style. Nice work.
Enjoyed - you made an ambitious topic simple and easy to grasp. Your writing style hooks the reader nicely. Makes me want to do a Tolkien text adventure.