pocket monsters ハーリー
ジョホトとシンノ ハーリー タイプ ・P O C K E T M O N S T E R S
This is a parody. Thank you.
Type Chart: https://pokemondb.net/type
Work in Progress
Sorry to upload it like this, but my life has been really stressful lately. Now K.V. is leaving the forums. I'm just running out of helpers.
Message me if you could help out with the combat and other code. My e-mail is [email protected]
Anyways, it's a text-based game. It's my first game! ^^ ...Actually, it's my second game, but I tried doing a gamebook first and... yeah... was not what I wanted...
Although, the first game I published is "The Legend of the Secret of the Smelly, Stinky Fish." ...That's confusing...
This is very combat heavy. Comedical. Fantasy settings and themes.
There are 300+ rooms, I think! Rough estimate!
Rated T/PG-13 for fantasy violence, regular violence, use of alcohol, general rude and dumb humor.
The é (Alt 0233) is supposed to be pronounced "ayy" in Spanish, but the official pronunciation is "Polkamon".
Anyways, it's a Pokemon-based game. Your starters are Totodile, Chikorita, and Cyndiquil.
Pokemon is an RPG game.
The name is short for "Pocket Monsters." The Japanese developers thought the name wouldn't catch on in the West, so they renamed it "Pokémon." Don't ask me why, I think Pocket Monsters is better.
It's a mashup of both the Johto and Sinnoh games. ...and Hoenn... and the anime.
You'll need a textadventures account to save.
Also, it's better if you either play the game slow, or download it. It's a bit glitchy.
Sometimes the game is slow. Wait for it. Sometimes your computer or browser, or internet viewer program, or your personal device, will slow it down.
If the game freezes on you, you have two options, you turn off the browser, and all your text adventures.co.uk tabs, and come back later, or you restart the game.
Credit for combat system goes to The Pixie. Thanks for the tutorial. https://github.com/ThePix/quest/wiki/The-Zombie-Apocalypse-(on-the-web-version)
Thanks also to Pertex's Combat Code, and HegemonKhan. Also, credit to The Pixie for helping me figure out a "handling"/"sorting" system for the "pokemon" moves. Thanks.
(Also, very many thanks to K.V. for helping me when The Pixie was too depressed from many personal things. Many thanks.)
Credit for some of the art, I got them off of Google images. Usually Nintendo and Game Freak draw their own artwork, but sometimes it's commissioned... okay.
The character pictures are mixed media. Unfortunately I'm lazy/not good at drawing. https://jjj444555.deviantart.com/
@Credit to picture goes to my fanfiction profile. Dragonbuttero'PKMN, jnsucker12
In case anyone is wondering, these are the stats for the wild Sentret:
obj.hitpoints = 20
obj.damage = 3
obj.attack = 1
obj.defence = 0
obj.armour = 0
And these are the stats for the wild Heracross:
obj.hitpoints = 30
obj.damage = 5
obj.attack = 6
obj.defence = 6
obj.armour = 2
Things that will come in the game soon:
Combat!!! Gym Leaders
Status Effects that will be in the game:
Sleep, Frozen, Paralyze, Poison, Bad poisoning, Burn, Wrap, Whirlpool, Bind, Fire Spin
Unsure Status Effect:
Will definitely never be in: