Blackwood Manor by Craig Dutton

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CYOA. Defeat the Count - simple!?

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Review by DaNiX88
28 Apr 2015
A great game, though I would have preferred, for a computerized gamebook style where the book remembered my options, because sometimes those buttons are just so tempting! A great atmosphere, and since the book can be saved, all paths can at least be read in one playthrough, including dead ends. I would have prefered that the coded words have some sort of meaning. The reason for 4 stars is that, I really didn't get the ending scene. How did my character know what he knew? I feel there was a major plot hole somewhere... With this confusion along with a few other setbacks listed above, I inevitably decided to take a star off.

A new type of game from Craig, but the same kind of feel from his other games. Good work!

Review by Celtic_Rose
08 Sep 2014
Its fun but there being no return to last option option when you die and the saving option doesn't really work as there is no way to load back up lose this game 3 stars

Review by Gary Binns
16 Jul 2012
Good game, nice atmosphere.

Review by Khyel Batey
18 Jun 2012
A decent story-line, gets a little confusing in places. and you can use items even if you don't have them. Still worth playing through.

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Average rating
Written by
Craig Dutton

Download file
Written for Quest 5.5
Published 09 Jun 2012
Updated 10 Sep 2017

IFDB listing