Very nice game but a bit confusing to finish. I couldn't do it without this comments.
It was hard to use the right verbs soumetimes, e.g. to open the lock to free the princess!
Also it was very confusing to understand what to do in the well - I had no idea that I was sitting in the water and I needed some weight to go down. Nothing in the text says that.
But anyway with some hints from the comments I was able to finish that.
Thanks for fun!
I really enjoyed the game! The puzzles were straightforward and could be solved after putting some thought to them(except perhaps, finding the rugbug). I found the game to be of a good length, neither too long nor too short. I will definitely check out more of Peter Edwards' games!
This was one of my first text adventures, so I knew, coming into this, that I would have a hard time. But I was pleased to see that there weren't many moments that I found "unfair." The descriptions had a nice way of subtly making sure the player is aware of the important pieces of scenery in the rooms so that the player can figure out for themselves where they need to go to get an item. The game author was also very nice and helpful.
My favorite puzzle was the wooden door -- this is the kind of puzzle that you can solve for yourself without needing anything other than your own creativity.
I really enjoyed playing this game! It was my second by Peter Edwards and the first he posted to the site. It is very well written, tightly scripted across a relatively small number of locations and has strong puzzle-solving content. There are three clear stages to the game, with a piece of paper picked up at the start of each stage, encouraging progress in poetic terms! It was a bit inconvenient that each had exactly the same name but that's a very minor quibble.
In this first game, Peter establishes his 'style' in terms the look of the game in a reasonably large handwriting font, accompanied by beautiful illustrations for selected scenes. He also included the Quest control panel though it wasn't necessary to use it, and indeed has been dropped in his more recent adventures.
The puzzles are sometimes demanding but you can, like me, dip into the associated comments to pick up clues and, in some cases, straight solutions! This game is perhaps the recommended place to start the sequence of Peter Edwards' games, and is a highly recommended game overall.
An extensive and complex game where a wrong step could send you to your doom or unwinnable situation. The risk, coupled by several different "ends," make this game very enjoyable to play. My only problem with this game is that it seems to lack story, especially near the end where it would add another dimension and a sort of satisfactory conclusion to the game.
Such a wonderful little game! It was great fun, and difficult enough to be rewarding when you finally did figure it out. The only reason I give this 4 stars instead of 5 is because I found myself running into syntax issues. This game is a little bit narrow with its accepted commands. I have not found this to be true of Peter's other games, however. It was fun, challenging, rewarding, and had good atmosphere. Thank you Peter!