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I wandered around for a good while and collected many things and used many things but it seemed like there was no way to continue after a bit. There was no fluidity after gathering everything and witnessing the vision.
A few notes for editing: Cars have TIRES not TYRES, and things took a turn for the WORSE not WORST.
Also kind of annoyed at the part where the story was brought up to a peak of distress and suspense, and then interrupted by a note from the author.
But the part that I was able to play was fairly good..
So it took awhile before I realized whether I was good to go because the terminal kept repeating the same message. But I tried the nav command eventually and realized I was good. Game was short, and so easy I was trying too hard in expectation of difficulty, but it was pretty decent.
Very off, but relatively well written. Tricky ending I got. My only suggestion is, if I am searching, give e tools. Anyways it's a pretty good game.
I would have made a bigger effort to play the game but the horrid spelling and typos were getting swiftly too distracting. See if you can get someone to edit your work.
Looking forward to a version for English Speakers.
I like the storyline, and it's quite challenging, but I've discovered that in every scenario, you end up dead. Total buzzkill.
Really, really short, but very well written, and challenging. Good job. Hoping for a longer one next time.
Please add an English version for English players.
Great story, very suspenseful. You need someone to edit your word tenses though (it's cut not cutted, for example.) and I wish the story was longer, and maybe a few more choices, but in the overall, I think it was an excellent short game. :)
Extremely good game. I didn't finish it, as I ran out of time (personally), but I think it was very challenging, fun, and well scripted. The only issue I had is trying to figure out what I could ask people. Perhaps leak something in the comments at some point for what each npc will discuss, to make it easier to interact with them. Otherwise it was exceptionally well done.
It was really good writing, an interesting backstory, and a definite challenge. But I can't seem o get my key to work, and the constant need to search is making this feel like a pixelhunt. I gave up. This game has started to become a long, tedious affair. Good job for the most part. I don't hate the game, I just got bored with it.
Very good game! Just like the other one though, when I click the back button, it turns white and I can't proceed. But the game was very fun til that point. You have a talent. :)
This is the best of the 3 I played in this series. I am bummed that at one point the game got stuck for me, after reading a description, and I couldn't continue on, but it was a very good game otherwise. :)
Very nice. I love the score counter at the end. I died but it was still an epic game.
*clap clap clap* Very well done! I approve!
Great script-writing, awesome story, good plot, and great decision making opportunities. I loved it!
It's good writing but after making e drop literally everything, I couldn't sleep. I got bored swiftly.
I died. Tricky. Good job with the writing.
Ok, well I don't generally download these games, so I suppose that may be why I got stuck in the closet unable to leave it. I reloaded several times, and could not leave the closet. I'll rate this a 3 due to some factors:
1. I didn't even know where Ophelia was... I could make myself a meal but not prepare er one and bring it to her.
2. I had a lot of house to explore, and every time I entered a new room, the game would lag.
3. The artwork was alright but it was distracting and took up a lot of the screen, making for a small section in which the text could go.
Sorry if I am reacting a bit harshly, I was just annoyed with the game overall, and my getting permanently stuck didn't help. I don't want to clog down my computer with downloaded text games.. I think the pictures have a lot to do with the lag.
Very well done! Although the violence was a bit of a trigger for me,I just looked past it. I understand this was written for the general populous. However, I'd advise a warning for people to see before playing.
That said, very well written, intellectual, and original. Good job.
That was very short, no matter which ending. It was well written... but short. I had no use for the things I took. I'm looking for a bit more challenge on your next game.
It was pretty good. I hope the next one will be longer, and for crying out loud, why would I NOT take the weapon? :P
But no, really, great job!!
It's a super awesome, fun, and creepy game. But with the hundred thousand freezes I gave up. Awesome job on the writing though. Very dark and twisted. :)
So.... I don't get it. I can't seem to find an aim other than annoying the mastiff and getting sick outside the doghouse.
"click this link to continue.." Hmm.
Too disorienting to make it out alive. XD
That was not only not a game, that was mindless and I didn't even get to pick my own choices. The choices I wanted to pick were forced away from me. I'm not so into pointless click-bait.
Normally I would not be into just reading the story, but I like the fact that you can participate with the poems. A few more choices in each selection would be neat too.
By the 3rd door I got tired of just entering doors aimlessly.
Twice I typed something and it stopped letting me type. If you type the wrong thing you have to start over.
I tried everything and could not use the can. I finally gave up. It was way too much work to think of how to talk to the boy.
It was clever and well-written but I ended up getting lost, having had a look at everything and taken what I could and there were no options left. I can't continue without a nudge.
Very creepy, surreal, and awesome. Well done.
Interesting story, but not a game.
This is a really good start. I'm enthusiastically looking forward to the rest, and to part 2!
It's fairly well written, except you forgot to put information on what directions are available and what I see in those directions. After a bit of wandering aimlessly, I gave up.
Really tricky, fun, and crazy. Very well written. I died but it was my own fault for not keeping on the move. Well done!
Extremely challenging, creative, and well-written. Unfortunately, due to the unusual set of circumstances, I couldn't do it without the walkthrough. Logic wasn't a lot of help. I needed the walkthrough to tell me what I could interact with and where I was supposed to interact with something next.
I had a hard time making tea which is fine, I was willing to work that out. However when it says I can go into the hut but I can't work out how, I gave up. Puzzles are fine but your directionals need to be more clear.
It was well written but I didn't get to choose which mob gang I wanted to join, and the choices were more towards pushing me to a certain go than letting me have freedom and fun. I felt more like I was just clicking buttons and following a story. Hoping to see the next game with a few more choices.
So far so good though. It's great for a starter game.
The game was very well written and was done in my favorite format, but I couldn't figure out the library books, or how to memorize yeggle, or where the last food item was at to eat, or how to get past the barricade. Unfortunately I'm giving up as I have to go off and do RL things now. Mostly loved the game, even despite not completing it.
So I woke up... can't look at anything, can't go in directions, I don't even know what's around my person. I gave up.
It could be better if it wasn't for the "your choice yielded nothing" options, and then when I try to not be a douchebag to the guy with the truck, I die.I felt like i was being guided rather than offered a game.
I get that this caters to freaking out OCD people, but this is a story not an adventure and most of the time there is only one thing to click.
Super fun, and challenging. Good job!
Pretty good story! I wish I'd had more info about the shortcut though, so I could make a more educated decision.
The directions were slightly disorienting, but I loved the random attacks, and the desperate plea to the goddess option. I am a millionaire. Great job! Good luck with working on your English. It wasn't too bad. :) <3
It was pretty good but didn't know how to get to my destination, some of the words were misspelled, and some of the spots had directions to go but I wasn't told what directions were available and had to guess.
Not a bad start. But hopefully the next game will be longer than 2 rooms. :P
FFS, can't play it because I don't speak foreign languages. Dangit.
There is no game here, just a story. It's an interesting story. But it's not a game.
Hmmm should I tell the game to fail me, or not to fail me? What kind of options are those? Also you need someone to check your grammar, wording, and spelling.
Bad spelling, nasty tricks, and you start the adventure in the hotseat with nothing to defend yourself. I suppose it's an ok game but I'm not finding it that great.
I'm sure it's a good game, but I can't play it because I don't speak French.
Great game. Very challenging. I look forward to a much longer one in the future. Loved the endings by the way. :)
So I walk through, cause a ton of havoc, find my friend and get arrested.
That was well written but the pathlines were meh.
So I can turn a lamp on and off, take a book, and look at a table. I can't leave the room, read the book, or do much at all.
Lots of things with names I don't understand, which give me no description when I examine them. Lots of things to take and didn't find a way to use them. Lots of rooms to explore and not much to do in any of them. So i go sleep, and then I find nothing and go out and suddenly I have no buttons anymore.
1. Very confusing.
2. Not much clarification.
3. Broken pathways.
4. No way to move on...
"The old guy ends up taking off, leaving behind several buckets of water in the back of a scrapped waggon. You could either [take the buckets of water] or [leave them behind], but that means no water for a while. ((This page is still unfinished))"
Well that was exciting... or not.
I'm slightly confused as to how one can play these stories as an adventure...
That was seeming fun til I went to the deck door and had no more buttons to click. This was following the incident with the bridge and then trying to return...
So I lost because of a battle where I click attack or defend until I win or lose. Meh. I did better when I had a choice in my fate.
This was very good! The chests are tricky. I'm looking forward to more adventures by you.
Yup. I was late after curfew alright. The parent was cool with it. That was all of 15 seconds of my life. See if you can make longer adventures. :P
It wasn't too bad. Looking forward to more.
I personally found it terribly uninteresting. But that's just me.
It was relatively interesting. I disliked being insulted thoroughly at the end because my decision proved to be the wrong one.
Sorry mate. I didn't have a lot of ability to prevent my death. When the choices for attack are "A" or "B" it's impossible to know what the best choice is. Also don't forget to run a spell-check before you publish.
I could never find out how to do anything but drink. I got bored. I quit.
It was pretty neat, but it was very short.
It was cool but I couldn't kill the orc so I went a different way, and ended up facing a dragon which I didn't know how to kill. He pwned me.
Bad writing, 2 choice scenario, and so short it wasn't even entertaining.
The 2 choice scenario was kinda boring, but the worst part was when the kid finally leaves the home and I choose cash so i can buy what I need and it starts over. I really don't want to start at teh very beginning every time I make the wrong choice.
That moment you die because you were not informed that continuing to run would result in your clumsiness then without any choice you drown in rain. Lame.
I pretty much just had to follow the story throughout most of it. There wasn't a whole lot of freedom for action.
Seems like a good game to start, but I left the house without the note, and couldn't get back in to get it to "remind me" of why I was outside.
I got to the 3rd part. It was very good!
It was pretty awesome but there were only a few choices, and the story was very short.I was waiting for her to be kidnapped or something.
Great story! I want this story in a book that I can read now and again. Super intense!
I really expected more than one trip out to the store. Like really? We get stood up and game over? So anticlimactic.
Sorry lol. I couldn't play it. The black letters on red background was hurting me eyes.
Weird and creepy. It was well written but I expected more to it.
Wow. Don't click the links, they take you to other sites. Pfft, that's the best way to make me hate a game.
I really wish it had options and choices instead of just, "Here's my story, click some buttons."
kinda bummed that this was only a teaser with no further game anywhere, but it has great potential.
Very good game! Took a lot of intuition to survive, and I failed, at the end, for "falling for" the nice girl. XD
It was a lot of explaining about someone who OD-ed. Not a game, just a little story.
I kept trying but there was 3 paragraphs of waking up sick, and no buttons.
Very fun, if a bit disorienting. I think you should create a better mapping system though, I got a bit lost.
So, there are no room descriptions, simplistic choices to make, no plot, no story, just.... hunt the wumpus in rooms that you have to enter to know what the rooms are. Mehhhhhh......
This game could be more fun if:
1. It had better grammar and spelling.
2. It had a wider range of choices effecting outcome.
3. I could have a choice to not do stupid things like talk out loud when I'm trying to be stealthy. That situation with the soldier could so have been avoided if the person I was playing had just kept his thoughts inward.
Also the chick drops her gun. Really? Someone who's been part of the hunting squad for a long time would not have casually dropped her gun.
It could have good potential but I can't even tell if I completed the puzzle. I kept trying to say a word but apparently you can't just speak a word. Typing the word didn't work. It's a difficult puzzle, with no walkthrough, and a lot of unhelped confused people. I'd be glad to play the game once you start helping people have a chance to get past the first gate.
Very short but it has good potential.
There were a lot of puzzles completed that I didn't get to try to figure out, and there wasn't a lot of room for imagination.
The storyline was good but i couldn't work out many of the pieces I needed to continue. I never got an invitation, I couldn't cut anything, for cat guts and for mattress straw. I couldn't get socks. I couldn't find the mask. There really should be a link to the walkthrough. I finally just gave up because I simply couldn't figure out how to proceed.
I wander around for awhile and then finally am done wandering. Then I literally had 15 seconds of game-play and it was over. *sigh* was hoping for longer than a total of 3 minutes of game.
This was a super fun game, and thanks to how much I enjoyed it, I decided to play more games on the site offered to me. Well done! ^.^
Next up: Moreau kitten. :P
Too many blocked areas and I wasn't allowed to take anything. I felt very confined playing this game. I finally ran out of ideas.
It was really interesting... but way too short.
I got bored with the game pretty fast. It's probably very interesting for some people, but not for me as much. Sorry for the boo rating.