Catch That Cat by felixp7
"Ugh. Monday morning. You're still not recovered after the party two days ago, and you have an SMS from your wife: 'Will stay with mom for one more day. You take the cat to the vet.' Meh."
Catch That Cat is a short, easy game about the misadventures of an ordinary city dweller. It started life as the demo game for a toy authoring system, then grew legs, being ported to several others, with minor variations -- a kind of personal benchmark. But this is the original.
(Cover art by Paula Istrate.)
Catch That Cat is a short, easy game about the misadventures of an ordinary city dweller. It started life as the demo game for a toy authoring system, then grew legs, being ported to several others, with minor variations -- a kind of personal benchmark. But this is the original.
(Cover art by Paula Istrate.)
Review
Fernthistle
19 Mar 2019
Comment
XanMag
27 Apr 2016
Comment
felixp7
18 Apr 2016
Comment
XanMag
18 Apr 2016
I like the concept and the writing isn't bad, but the commands and verb choices are bothering me. For example, how do I give the crate to Mr. Petrescu? I've tried just about every conceivable command to no avail. Not being a Quest game, I realize that you must type exactly the correct verb and noun, right? Example, 'give crate to mr', 'use crate on petrescu', 'give crate to petre' don't work, so what EXACTLY do I need to type to achieve this goal? Perhaps, a list of commands would be helpful? 'help' wasn't all that helpful.
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Average rating
Written by
felixp7
Plays
1612
HTML
English
Published 13 Apr 2016
Updated 13 May 2016
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