A Stranger, Unregarded by Watcher55
You wake up in a strange land, with nothing but your wits to help you first survive, then gather tools and treasure, learn magic, discover your destiny: and win your goal or die trying.
This is a fantasy adventure in the old style. You will find a few nods to some of the classic adventure games, the odd science fiction reference, and many original puzzles with difficulty ranging from the simple to the mind-bending. It is an extensive game with over 300 locations to explore, ranging from sunny beaches to dark crypts!
The game is designed to be tough but fair: you can be killed, but not by randomly choosing the wrong thing or just entering the wrong room. You are always given clues, though they can be subtle: so if you die, it is because you've made a mistake that could have been avoided. When you start the game you can choose one of three difficulty levels (rather than the middle, standard level, novices might prefer more numerous warnings and protections from fatal errors, while seasoned adventurers might prefer the excitement of the more fatal gameplay at "Lion" level).
Hints and Tips:
Clues can be subtle and can be anywhere, and the things you need now or later can be anywhere - and their purpose mightn't be clear until you need them. So it is wise to explore everywhere you can that isn't obviously fatal and take anything you can carry. But above all - pay attention and think.
Type "help" for basic game help. If you type "help what" in the presence of an object "what", then if any help is available re that object (e.g. how to get past it), you will receive a clue.
If you make a mistake that isn't instantly fatal, type "undo" to undo it (will not work if you chose Lion level).
It is wise to periodically Save the game so that if you die you can resume from not too far back.
Gameplay:
The game is most enjoyable if played by typing in commands, as that gives you more flexibility and creativity in what you do. However to make it easier to play on tablets or phones, it can also be played by clicki
This is a fantasy adventure in the old style. You will find a few nods to some of the classic adventure games, the odd science fiction reference, and many original puzzles with difficulty ranging from the simple to the mind-bending. It is an extensive game with over 300 locations to explore, ranging from sunny beaches to dark crypts!
The game is designed to be tough but fair: you can be killed, but not by randomly choosing the wrong thing or just entering the wrong room. You are always given clues, though they can be subtle: so if you die, it is because you've made a mistake that could have been avoided. When you start the game you can choose one of three difficulty levels (rather than the middle, standard level, novices might prefer more numerous warnings and protections from fatal errors, while seasoned adventurers might prefer the excitement of the more fatal gameplay at "Lion" level).
Hints and Tips:
Clues can be subtle and can be anywhere, and the things you need now or later can be anywhere - and their purpose mightn't be clear until you need them. So it is wise to explore everywhere you can that isn't obviously fatal and take anything you can carry. But above all - pay attention and think.
Type "help" for basic game help. If you type "help what" in the presence of an object "what", then if any help is available re that object (e.g. how to get past it), you will receive a clue.
If you make a mistake that isn't instantly fatal, type "undo" to undo it (will not work if you chose Lion level).
It is wise to periodically Save the game so that if you die you can resume from not too far back.
Gameplay:
The game is most enjoyable if played by typing in commands, as that gives you more flexibility and creativity in what you do. However to make it easier to play on tablets or phones, it can also be played by clicki
Comment
Watcher55
23 Apr 2023
Comment
DavyB
27 Mar 2023
Comment
thewraithofdawn
27 Mar 2023
Comment
Watcher55
23 Apr 2022
Wyvernesbane, if you have waken up only nearly dead then I guess you have at some stage managed to stay healthy enough not to die? There is no way to avoid ending up below the ogres' cliff on death's door.
Normally, if you have health above a certain % (sorry, I forget the number) you recover a bit every turn, though below that you won't. But you say you lost a lot of health fighting the demon. You need to acquire protection against the demon (this requires a little construction...) as you cannot defeat it in battle and you most definitely need to immobilise it and get past it to win the game.
Normally, if you have health above a certain % (sorry, I forget the number) you recover a bit every turn, though below that you won't. But you say you lost a lot of health fighting the demon. You need to acquire protection against the demon (this requires a little construction...) as you cannot defeat it in battle and you most definitely need to immobilise it and get past it to win the game.
Comment
Wyvernsbane775
19 Apr 2022
Comment
Watcher55
17 Apr 2022
Comment
Watcher55
17 Apr 2022
Comment
Wyvernsbane775
12 Apr 2022
Comment
Exellinor
30 Mar 2022
Comment
Exellinor
29 Mar 2022
Comment
Exellinor
28 Mar 2022
Comment
Watcher55
26 Feb 2022
Comment
DavyB
24 Feb 2022
Comment
Ankorat
24 Feb 2022
Comment
derek hall
25 Sep 2018
Comment
derek hall
25 Sep 2018
Comment
Watcher55
25 Sep 2018
Comment
derek hall
24 Sep 2018
Comment
Watcher55
13 Aug 2018
The stone slab (presumably you mean the one in the same general region as the crossbow): examine it for a clue (think where you've seen that kind of thing before... the solution lies there).
For the gold key, you need to explore the rainbow maze pretty well. Another complicate puzzle involved there.
For the gold key, you need to explore the rainbow maze pretty well. Another complicate puzzle involved there.
Comment
derek hall
09 Aug 2018
Comment
Watcher55
09 Aug 2018
Comment
DavyB
08 Aug 2018
Comment
derek hall
08 Aug 2018
Comment
Watcher55
09 May 2018
Comment
DavyB
16 Apr 2018
Comment
Kriptikklown
15 Apr 2018
Comment
Watcher55
28 Dec 2017
The undo command undoes. However I'm not sure how far back it goes (reliably). The best way is to save the game at various points so you can restore it without replaying the whole thing, but if you're playing online I don't know if you can (it is hard to play online anyway with a game this length, or at least it used to be).
Comment
archerqueen08
28 Dec 2017
Comment
Watcher55
28 Dec 2017
Comment
archerqueen08
27 Dec 2017
Comment
Watcher55
26 Dec 2017
Comment
Watcher55
26 Dec 2017
Comment
archerqueen08
25 Dec 2017
Comment
archerqueen08
25 Dec 2017
Comment
archerqueen08
25 Dec 2017
Comment
archerqueen08
25 Dec 2017
Comment
archerqueen08
25 Dec 2017
Comment
archerqueen08
25 Dec 2017
Comment
archerqueen08
25 Dec 2017
Comment
Watcher55
23 Dec 2017
I am impressed that you thought of that before even encountering a fish. Wait for the fish :-) The game is quite large and the pyramid is just the start.
Don't worry about the dagger, you can't get it inside. Once you are armed you can get past the wraith. But the sword you need is hidden, and it takes good taste to get it.
Don't worry about the dagger, you can't get it inside. Once you are armed you can get past the wraith. But the sword you need is hidden, and it takes good taste to get it.
Comment
archerqueen08
23 Dec 2017
Comment
Watcher55
22 Dec 2017
Comment
catherine123
22 Dec 2017
Review
catherine123
22 Dec 2017
Review
scotts6931
14 Dec 2017
SPOILERS BELOW*
*
*
*
*
*
*
Very nice game! I'm working on one like it, on a different platform. It took me a second playthrough to figure out how to get the jade figurine (I knew what to do from the beginning, but the wording was a bit wonky), but I got a perfect score my second time. I'd like to brag about defeating the demonlord on my first try, putting the bane in the treasure trove and throwing the shard at the nimbus, (but not escaping the mountain), but that's probably all I can brag about since this game was very challenging at times. Overall, I thought this game was really well-designed and done with really good mechanics and a lot of detail. And it didn't have the problem that a lot of games have where you say something perfectly reasonable and the game won't allow it (except with the jade!) I wish the save system was better, but I blame the engine for it (that's why I'm making a new platform). The hardest part was the hellbeast, I needed a hint for that, I bet most people agree.
Awesome job!
*
*
*
*
*
*
Very nice game! I'm working on one like it, on a different platform. It took me a second playthrough to figure out how to get the jade figurine (I knew what to do from the beginning, but the wording was a bit wonky), but I got a perfect score my second time. I'd like to brag about defeating the demonlord on my first try, putting the bane in the treasure trove and throwing the shard at the nimbus, (but not escaping the mountain), but that's probably all I can brag about since this game was very challenging at times. Overall, I thought this game was really well-designed and done with really good mechanics and a lot of detail. And it didn't have the problem that a lot of games have where you say something perfectly reasonable and the game won't allow it (except with the jade!) I wish the save system was better, but I blame the engine for it (that's why I'm making a new platform). The hardest part was the hellbeast, I needed a hint for that, I bet most people agree.
Awesome job!
Comment
Watcher55
06 Jul 2017
Comment
Sue
05 Jul 2017
Comment
scotts6931
16 Jun 2017
I'm still not done yet, but I'm working on my own text adventure inspired by this game. It's on its own platform though, so as to have a better save mechanic (i.e. if you do something wrong and save you won't have to restart the whole game).
It will take a while to complete, as I have other things to do, but if you want to see it when (actually "if") it comes out, send an email to [email protected].
Wish me luck! I can't wait to see the conclusion of this game :)
It will take a while to complete, as I have other things to do, but if you want to see it when (actually "if") it comes out, send an email to [email protected].
Wish me luck! I can't wait to see the conclusion of this game :)
Comment
Watcher55
08 Jun 2017
Hi Sue,
Reading your earlier remarks, it won't help you yet, but you do need to solve the puzzle of the urn or you're doomed toward the end.
Also from before, re the ogres, you say you got past the demon? You did that again after restarting?
<details>
<summary>Spoilers!</summary>
If you free the small animal (and don't kill it), it should come back to help you after the ogre knocks you off the cliff.
</details>
Reading your earlier remarks, it won't help you yet, but you do need to solve the puzzle of the urn or you're doomed toward the end.
Also from before, re the ogres, you say you got past the demon? You did that again after restarting?
<details>
<summary>Spoilers!</summary>
If you free the small animal (and don't kill it), it should come back to help you after the ogre knocks you off the cliff.
</details>
Comment
Sue
22 May 2017
Hi, Scotts6931,
Yes, I think I remember reading that if you take the scroll out of its tube it will eventually crumble away into nothing. Good luck!
I've gotten as far as dealing with the dragon and the hellbeast, so if you need any hints up to that point, I'm happy to help!
Oh, if you manage to figure out how to get past the ogres without dying a few turns later, can you give me a hint? I'm unfortunately still stuck.
Cheers,
Sue.
Yes, I think I remember reading that if you take the scroll out of its tube it will eventually crumble away into nothing. Good luck!
I've gotten as far as dealing with the dragon and the hellbeast, so if you need any hints up to that point, I'm happy to help!
Oh, if you manage to figure out how to get past the ogres without dying a few turns later, can you give me a hint? I'm unfortunately still stuck.
Cheers,
Sue.
Comment
scotts6931
18 May 2017
Comment
scotts6931
17 May 2017
WARNING SPOILERS
____filler text to distract your eyes from the spoilers____
Ok, I restarted the game, and made sure to kill the vamp this time. I'm on the part with the colored portal maze in another dimension. But for some reason, I can't find my magic scroll (the one that I can't read) anywhere! Did I drop it by accident, or am I not supposed to have it anymore?
____filler text to distract your eyes from the spoilers____
Ok, I restarted the game, and made sure to kill the vamp this time. I'm on the part with the colored portal maze in another dimension. But for some reason, I can't find my magic scroll (the one that I can't read) anywhere! Did I drop it by accident, or am I not supposed to have it anymore?
Comment
scotts6931
16 May 2017
WARNING SPOILERS
____filler text to distract your eyes from the spoilers____
Hey, when I've climbed the tree, the vampire stands in my way. I no longer have the partially-functioning locket; it broke before I fell down the ruby trap. Is it game over since I didn't kill the vampire when he was in his coffin? If not, I don't want any hints at how to get past him, I just want to know if I need to restart.
____filler text to distract your eyes from the spoilers____
Hey, when I've climbed the tree, the vampire stands in my way. I no longer have the partially-functioning locket; it broke before I fell down the ruby trap. Is it game over since I didn't kill the vampire when he was in his coffin? If not, I don't want any hints at how to get past him, I just want to know if I need to restart.
Comment
Sue
07 May 2017
Hi there,
Finally got a chance to play more of this awesome game and made some decent progress, but I seem to be stuck again. I've dealt with the demon guard and released the thing it was playing with, though that didn't hang around; got rid of the wax, but couldn't get into the object it was stopping; and made it out onto a spur of rock, but got knocked off and don't seem to have anything that can restore my health. There were a few doors in the previous cave system (heading up to the hellbeast's lair) that I couldn't get past--have I missed an important item, or am I just missing some obvious clue?
Hoping someone can give me a nudge in the right direction.
Cheers,
Sue.
P.S. I tried posting in the forum, but the topic seems to have been closed.
Finally got a chance to play more of this awesome game and made some decent progress, but I seem to be stuck again. I've dealt with the demon guard and released the thing it was playing with, though that didn't hang around; got rid of the wax, but couldn't get into the object it was stopping; and made it out onto a spur of rock, but got knocked off and don't seem to have anything that can restore my health. There were a few doors in the previous cave system (heading up to the hellbeast's lair) that I couldn't get past--have I missed an important item, or am I just missing some obvious clue?
Hoping someone can give me a nudge in the right direction.
Cheers,
Sue.
P.S. I tried posting in the forum, but the topic seems to have been closed.
Comment
cmj111600
07 Apr 2017
Comment
cmj111600
07 Apr 2017
Review
cmj111600
05 Apr 2017
This is one of the best games I have found so far, one of my favorites.
I would give this game 5 except for one small-ish detail. It suddenly freezes and becomes unresponsive every once in a while, and the only way I've found to fix it is reloading the page, which restarts the game.
Other than that, wonderful game. Good job!
I would give this game 5 except for one small-ish detail. It suddenly freezes and becomes unresponsive every once in a while, and the only way I've found to fix it is reloading the page, which restarts the game.
Other than that, wonderful game. Good job!
Review
m1n1m
29 Jan 2017
Suggested verbs, objects, directions make the game easier than its retro forebears like Zork. None of those helpers were available in most text adventures back in the day. For experienced players who know the "secrets" of adventuring (take anything you can, look at everything, use undo and save often) the first 50 rooms feels like following a tour guide. The game is fair if you know these "secrets". There are reportedly 300 rooms so perhaps there are greater challenges ahead.
In a large map, back-and-forth to take the found key to the locked door etc. is more tedious. I think the graphical map helps the sense of movement. Some games allow teleport between distant locations.
Some dead ends can't be reverted by undo so save often.
In a large map, back-and-forth to take the found key to the locked door etc. is more tedious. I think the graphical map helps the sense of movement. Some games allow teleport between distant locations.
Some dead ends can't be reverted by undo so save often.
Comment
Watcher55
19 Jan 2017
Hi Sue,
The clues to what the cabinet does are the room it is in and the circular inscription. You need to examine it carefully and think what you might be able to do with it in real life. If that's too subtle please ask again in the game's forum where I can hide spoilers :-) because I don't think that works here.
But I don't know, so the following is a test!
<details>
<summary>Spoilers!</summary>
This text is hidden until you click.
</details>
The clues to what the cabinet does are the room it is in and the circular inscription. You need to examine it carefully and think what you might be able to do with it in real life. If that's too subtle please ask again in the game's forum where I can hide spoilers :-) because I don't think that works here.
But I don't know, so the following is a test!
<details>
<summary>Spoilers!</summary>
This text is hidden until you click.
</details>
Comment
Sue
18 Jan 2017
Hi,
I've finally managed to get through some more of the game—I’ve dealt with the glowing stone and received aid from the wizard (the rainbow maze was wonderful!)—but I'm unfortunately stuck again.
Any hints on how to use the cabinet in the alchemist's workroom? I've had a look through the forum, but haven't seen any questions about this.
I've finally managed to get through some more of the game—I’ve dealt with the glowing stone and received aid from the wizard (the rainbow maze was wonderful!)—but I'm unfortunately stuck again.
Any hints on how to use the cabinet in the alchemist's workroom? I've had a look through the forum, but haven't seen any questions about this.
Comment
Watcher55
05 Jan 2017
Comment
snazzy ray
21 Dec 2016
Comment
Watcher55
16 Oct 2016
Comment
Watcher55
04 Oct 2016
Comment
Siahpoosh
27 Sep 2016
Comment
Siahpoosh
22 Sep 2016
dear Sir,
i resolved the problem like this:
first attached the bait, then try again, problem solved.
your theory of "inv cap reached" might be logical,
about this,
i think adding some kinda pouch for jewels and treasures to separate them from other(quest) objects,
thanks for reading and answering to my posts.
i resolved the problem like this:
first attached the bait, then try again, problem solved.
your theory of "inv cap reached" might be logical,
about this,
i think adding some kinda pouch for jewels and treasures to separate them from other(quest) objects,
thanks for reading and answering to my posts.
Comment
Watcher55
22 Sep 2016
That might or might not be a bug (though it looks like one if you were holding the sword then sheathed it). Other than that, the behaviour is consistent with you carrying too much already (it does allow you to do some things, like bending needles, even with your hands full, on the theory that you could in real life, e.g. by briefly holding something between your knees).
You might need to type in "inv" which will tell you exactly what you're wearing, carrying or have stored in the sack.
You might need to type in "inv" which will tell you exactly what you're wearing, carrying or have stored in the sack.
Comment
Siahpoosh
22 Sep 2016
today's Discovery :
> south
You have reached a clearing in the forest. The path you have been following continues to the north and south. A sluggish stream of clear water flows past, widening here into a deep pond.
A large, silvery fish leaps out of the water to grab some passing insect, and flops back into the water with a splash!
> bend bronze needle
You manage to bend the needle into a sharp hook!
> tie twine
You aren't holding the twine and your hands are already full!
> sheath sword
You put the sword in its scabbard.
> tie twine
You aren't holding the twine and your hands are already full!
> drop twine
You drop it.
> take twine
You pick up the roll of twine and put it in the sack. You never know when it could come in handy.
> tie twine
You aren't holding the twine and your hands are already full!???
> south
You have reached a clearing in the forest. The path you have been following continues to the north and south. A sluggish stream of clear water flows past, widening here into a deep pond.
A large, silvery fish leaps out of the water to grab some passing insect, and flops back into the water with a splash!
> bend bronze needle
You manage to bend the needle into a sharp hook!
> tie twine
You aren't holding the twine and your hands are already full!
> sheath sword
You put the sword in its scabbard.
> tie twine
You aren't holding the twine and your hands are already full!
> drop twine
You drop it.
> take twine
You pick up the roll of twine and put it in the sack. You never know when it could come in handy.
> tie twine
You aren't holding the twine and your hands are already full!???
Comment
Watcher55
22 Sep 2016
Comment
Siahpoosh
21 Sep 2016
i think the map problem was website problem, that already solved.
i will get this when i cast FAlnx
say FALNX
You feel a ripple of power, like the feel of distant lightning, Error running script: Error compiling expression 'falnx.used+1': ArithmeticElement: Operation 'Add' is not defined for types 'Object' and 'Int32'
i will get this when i cast FAlnx
say FALNX
You feel a ripple of power, like the feel of distant lightning, Error running script: Error compiling expression 'falnx.used+1': ArithmeticElement: Operation 'Add' is not defined for types 'Object' and 'Int32'
Comment
Siahpoosh
21 Sep 2016
Comment
Watcher55
18 Aug 2016
Comment
Watcher55
15 Aug 2016
Comment
Murphea
15 Aug 2016
Hi! Thanks for the wonderful game! Unfortnately, I'm stuck in front of the circular metal door just after passing the werewolf for the first time and I seem to miss the relevant clues... I have a hunch that it has to do with the gnomes, but dropping an item, leaving the room and coming back hoping that the door would be open did not help (wasn't really sure about which item either). Thanks in advance!
Comment
Watcher55
04 Aug 2016
Comment
Watcher55
03 Aug 2016
Thanks Lighnagain for the review :-)
If you have any specifics on unhelpful verbiage I can look into it, though there is usually a point to it like a subtle clue or two (ok, sometimes I am channelling my inner author).
Shazza, or Bruce (depending on the sex of your character), is the strange Aussie you find asleep in the caves.
If you have any specifics on unhelpful verbiage I can look into it, though there is usually a point to it like a subtle clue or two (ok, sometimes I am channelling my inner author).
Shazza, or Bruce (depending on the sex of your character), is the strange Aussie you find asleep in the caves.
Review
Lighnagain
03 Aug 2016
FINALLY FINISHED! I really enjoyed playing this game, although I struggled mightily. Great appreciation to the author for being active in forums to quickly address bugs and offer advice. Bonus points for the thinly veiled clues that still allowed adventurers to puzzle it out themselves! I had one point of critique that immediately I had to recant because it ended up playing into the story a short time later. (No spoilers!) It is a difficult game, and sometimes the verbiage is not very intuitive, but with copious use of the forums and comments, I have defeated the enemy, and survived to tell the tale! (Who is Shazza?)
Comment
Watcher55
23 Jul 2016
Review
Stella S.
19 Jul 2016
It's an amazing game. Very well written. Good job! I haven't played much games that are this good, and I can see you've put effort into it. So far, this is the second game that scored a One in my list of best games I've played.
1. A Stranger Unregarded, and Lost in the Shadows of Time.
2. Deeper
3. (Nothing)
-4. Everything else
Amazing work. Just with one play, that lasted five seconds, I knew this game was worth 5 stars.
1. A Stranger Unregarded, and Lost in the Shadows of Time.
2. Deeper
3. (Nothing)
-4. Everything else
Amazing work. Just with one play, that lasted five seconds, I knew this game was worth 5 stars.
Comment
Watcher55
19 Jul 2016
Comment
sarah4
18 Jul 2016
I'm so sorry to bother you again but I really can't figure out what to do with the cabinet in the alchemist's lab. I've opened the hatch and placed the gold key in it but cannot work out how to start the machine, I've tried everything I can think of but is there something I'm missing? Sorry again for continuing to get stuck!
Comment
Watcher55
16 Jul 2016
Comment
sarah4
15 Jul 2016
Thanks again Watcher, I was just having problems copying and pasting the spell from the book but I have done it now and dealt with the bane (I returned to an earlier saved game prior to putting it in the diadem). I'm finding it much easier to negotiate the maze now and have riched a lot more areas, I haven't accessed all the areas yet but will continue to explore and hopefully locate the keys to access thos areas. Hopefully this will be the last time I need to bother you for a while but I was just wondering if I needed to have unlocked the gilded gate yet. I have the gold key but it is too delicate to use, I have tried a few solutions but none have worked, do you have any advice on how to get this gate open? Thanks again for all your help and patience, it's a great game.
Comment
Watcher55
15 Jul 2016
Hi Sarah, yes you have. It is not the amulet but something you found in the maze, so perhaps look at all of those, remembering what you did with them. You should be able to learn the spell from the encyclopaedia, upon which it should appear in your list of spells (that list is under your list of inventory items). So you can click on it there, or simply copy and paste it from the encyclopedia entry. But beware its other effects...
BTW you have done something unexpected, and I'm not completely sure that the spell will work if the bane is inside something else. I'll have to test that some time.
BTW you have done something unexpected, and I'm not completely sure that the spell will work if the bane is inside something else. I'll have to test that some time.
Comment
sarah4
15 Jul 2016
Thanks for that Watcher. I presume I have somehow acquired the bane of confusion but I don't know which of my items it is, though I fear it might be the light-providing amulet. I had tried to memorise the spell in the book in the pyramid which I presumed was an an anagram of 'reversal' and would therefore come in handy for reversing any unfortunate side effects, but I cannot seem to learn or cast it from the book, any advice you could give on this or how else I can fight the confusion would be greatly appreciated. Apologies again for asking for so much help!
Comment
Watcher55
13 Jul 2016
Hi Sarah,
Significant spoiler alert follows.
The rainbow maze is arranged so the colours form a vague rainbow of colours. However as in any maze the route between rooms can twist and turn (and because it is a magic maze, jump a fair distance). The only way to map it is carefully note where each valid direction from a room takes you, until you've checked them all. Each room is unambiguously identifiable by its precise colour.
However: you have fallen into a trap. Here is where the encyclopaedia of magic you found in the top of the pyramid gives you some vital pieces of help.
Significant spoiler alert follows.
The rainbow maze is arranged so the colours form a vague rainbow of colours. However as in any maze the route between rooms can twist and turn (and because it is a magic maze, jump a fair distance). The only way to map it is carefully note where each valid direction from a room takes you, until you've checked them all. Each room is unambiguously identifiable by its precise colour.
However: you have fallen into a trap. Here is where the encyclopaedia of magic you found in the top of the pyramid gives you some vital pieces of help.
Comment
sarah4
13 Jul 2016
Thanks Watcher, that's fine then as I have already learned the magic word from the mummy's ring and used it to access another treasure a long time ago, I was just concerned that I might have needed to take it after all since I thought I had seen a comment that hinted at that. I'm struggling with the rainbow maze, I have attempted to map it but can't ascertain if there is any pattern to the directions, I presume the changes in colour should be helping but they appear to be occurring randomly. Any help you could give for navigating the rainbow maze would be greatly appreciated. While stumbling around I came across a diadem and a stone which I placed in the diadem, hope that was right. I also don't know if I have encountered a couple of bugs in the rainbow maze or if this is intentional, but, on my travels around the maze I came to a circular chamber which led North to a corridor which, in turn, led to a cliff. During this section the game seems to have a great deal of trouble with directions. Sometimes if you try to go North from the circular room it says 'you can't go that way' and other times it will let you. Once you get to the top of the cliff the directions are all over the place and there seems to be no correlation between the direction you have typed and the direction the game recognises. Re-entering the maze from the circular room also seems impossible and I was only able to do so by undoing to the point before I entered the circular chamber. Similar directional confusion seems to occur when trying to exit the corridor between indigo and violet sections. This as far as I have got so far but just thought I'd let you know about this. Again, any help with the rainbow maze would be brilliant, thanks!
Comment
Watcher55
12 Jul 2016
Hi Sarah,
It doesn't look like you've missed anything critical.
First: spoiler alert for other people!
The two transport spells only function inside the "lift".
The room with jyotiH only has one exit, to the west. Sorry, I repositioned it at one stage and failed to fix the description.
The mummy's ring is important, but you cannot take it, only learn from it.
There is a puzzle to solve in the rainbow maze before you can unlock the gilded gate. The rainbow maze is going to be hard for anyone visually impaired, unfortunately, as it is hard enough as it is!
It doesn't look like you've missed anything critical.
First: spoiler alert for other people!
The two transport spells only function inside the "lift".
The room with jyotiH only has one exit, to the west. Sorry, I repositioned it at one stage and failed to fix the description.
The mummy's ring is important, but you cannot take it, only learn from it.
There is a puzzle to solve in the rainbow maze before you can unlock the gilded gate. The rainbow maze is going to be hard for anyone visually impaired, unfortunately, as it is hard enough as it is!
Comment
sarah4
10 Jul 2016
Thanks for fixing that issue Watcher. I have moved on somewhat since then but am now obliged to ask for help again as I fear I may be missing something vital. I have read all of the posts on the forum but cannot post on there as I am visually impaired and the forum does not work very well with my screen reading software. I feel like I have missed something significant but am not at all sure what it is. I performed what I believe to be all the tasks in the vampire's lair while collecting all treasures I could find before successfully negotiating the maze and finding my way back onto the beach. I explored the beach thoroughly, found the corpse in the cave, dealt with the siren and collected more treasure then I went to the beach caves which contain the various chambers with magic words on the wall. It is here that I believe I might have missed something important. as, although I used the first two spells I encountered to transport me between the first two rooms, I could not find any other uses for them. I learned 'jyotih' in the other cave and subsequently figured out how to use it but I could not open the northern door in that room, nor did the game seem to acknowledge that a door existed even though it was in the room description. Next, I cannot figure out how to remove the ring from the mummy's finger although I suspect it may be important. Lastly, I have accessed the metal corridor, found the magic word on the wall and entered the cube, but I do not know if I am equipped to deal with that or if I should be opening the golden gate first. I have no suitable key to unlock the gate and have seen nothing that looks appropriate. Any help you could give me with retrieving the ring, unlocking the golden gate and opening the door in the 'jyotih' cage would be greatly appreciated thanks, as would any other pointers of how I might want to proceed or things I might have missed.
Comment
Watcher55
08 Jul 2016
Comment
Watcher55
08 Jul 2016
Argh. Sorry about that. Fixing a different issue caused that worse one! Fixed in the just-uploaded version. Unfortunately as saved games save the entire game including code, you'd have to start again from the start with the new version :-(
Fortunately once you know what you're doing it is pretty quick to get back to where you were.
Fortunately once you know what you're doing it is pretty quick to get back to where you were.
Comment
Watcher55
08 Jul 2016
Comment
sarah4
08 Jul 2016
Hi, I am enjoying this game very much so far, it's ambitious and challenging. However, I seem to have reached something of an impasse and would appreciate some help to move past it. I believe I have followed all the steps for dispensing with the troll correctly, I gave the bear the spiked fish and, while he was asleep, I placed the enchanted amulet on him. I then proceeded to the troll's room where I fought with him before returning to the pit to try and get the bear to follow me, which I assume is necessary to deal with the troll. However, I cannot figure out what command I need to use to wake the bear and prompt him to go with me. I have tried waking him but to no avail. I believe I have done everything in the correct order and, from reading other comments, that this should have caused the bear to be awake when I returned to the pit after the encounter with the troll, so either I have encountered a bug or I have failed to do something crucial. Any help would be greatly appreciated as I am very much enjoying this game and would like to make some progress.
Comment
Watcher55
01 Jul 2016
Comment
Watcher55
23 Jun 2016
Comment
wordartist1223
22 Jun 2016
Comment
angryisosceles
22 Jun 2016
not sure if glitch or just punishemnt for a lack of foresight, but i'm at the part wit the bear. gave it the hemlock, it fell asleep, met the troll, figured out that i had to give the sleeping bear the amulet, went down. in the northern part of the pit the bear mauls me to near-death (i'm playing chicken mode), and in the southern part it says the bear is asleep, ut then when i try to do anything it says the bear is awake. can't use the amuet because it says the bear swats it away and falls back asleep.
Comment
Watcher55
15 Jun 2016
Review
Krilliams GIMS
13 Jun 2016
Comment
wordartist1223
10 Jun 2016
There's a bit of a bug in this part of the game. When the water spills out of the bucket, it's left on the platform you land on as an item. When examining it or trying to take it, you get the usual messages, as though this is an item that can be re-obtained; however, when using the bucket, it says there is no water despite the fact that the water is indeed there. Seems like this needs to be adjusted some.
Comment
wordartist1223
09 Jun 2016
Comment
wordartist1223
09 Jun 2016
Comment
wordartist1223
09 Jun 2016
I didn't. It said it was cracked, so I assumed it to be fairly useless at the time.
When I put the worm in the bottle without opening it first and then attempt to leave the area, the worm wiggled its way out of the bottle. I can't remember, now, what it was that I tried to do with the bottle that gave me the error that it was closed, but when I went back to get the worm the next time, I opened it first and then closed it after, and it worked.
I had tried, when I first got the bottle, to uncork it (uncork, remove cork, remove cork from bottle, take cork, etc). It wasn't until I got the 'bottle is closed' error that it occurred to me that the game was recognizing the two items as one, despite being described separately, and that the correct action was 'open'.
This is probably common sense for most people, but I'm fairly unfamiliar with text games in general, and the concept of 'standard' vs 'nonstandard' actions is rather foreign to me. I often struggle to find the correct verbage for certain actions, e.g. 'use with' vs 'use on' or 'put on' or what have you.
When I put the worm in the bottle without opening it first and then attempt to leave the area, the worm wiggled its way out of the bottle. I can't remember, now, what it was that I tried to do with the bottle that gave me the error that it was closed, but when I went back to get the worm the next time, I opened it first and then closed it after, and it worked.
I had tried, when I first got the bottle, to uncork it (uncork, remove cork, remove cork from bottle, take cork, etc). It wasn't until I got the 'bottle is closed' error that it occurred to me that the game was recognizing the two items as one, despite being described separately, and that the correct action was 'open'.
This is probably common sense for most people, but I'm fairly unfamiliar with text games in general, and the concept of 'standard' vs 'nonstandard' actions is rather foreign to me. I often struggle to find the correct verbage for certain actions, e.g. 'use with' vs 'use on' or 'put on' or what have you.
Comment
Watcher55
08 Jun 2016
Comment
wordartist1223
07 Jun 2016
Comment
wordartist1223
07 Jun 2016
Comment
Watcher55
25 May 2016
Comment
Sue
24 May 2016
Comment
Watcher55
24 May 2016
Comment
Sue
23 May 2016
Hi, Watcher55,
Sorry, I can't seem to post anything on the forum (I'm blind, and am not sure it works with my screen reader). I tried to give a vague description of what I found when I went west (then south and east) in my original comment so as not to give too much away, but can be more specific if you need more details.
I'm looking for a hint, rather than a spoiler, but if you're worried that even a hint or a more detailed description would give the game away, I've seen people type each word backwards (e.g. "worht llab"). Would that be an option?
Sorry to make things complicated! I'm really enjoying your game and looking forward to the rest :)
Cheers,
Sue.
Sorry, I can't seem to post anything on the forum (I'm blind, and am not sure it works with my screen reader). I tried to give a vague description of what I found when I went west (then south and east) in my original comment so as not to give too much away, but can be more specific if you need more details.
I'm looking for a hint, rather than a spoiler, but if you're worried that even a hint or a more detailed description would give the game away, I've seen people type each word backwards (e.g. "worht llab"). Would that be an option?
Sorry to make things complicated! I'm really enjoying your game and looking forward to the rest :)
Cheers,
Sue.
Comment
Watcher55
23 May 2016
Comment
Sue
23 May 2016
Comment
Watcher55
23 May 2016
Comment
Sue
23 May 2016
Loving this game so far with all the complicated-but-kick-yourself-afterward puzzles. Speaking of which: I'm stuck in the vampire's lair (saved after entering). I can't go east and south because I can't get past the gate, and going west and south lands me with some dead-boring company and no way out. Do I have to restart, or am I missing something obvious?
Cheers,
Sue.
Cheers,
Sue.
Comment
Watcher55
13 May 2016
Comment
spomaney
12 May 2016
Comment
spomaney
12 May 2016
Comment
Watcher55
10 May 2016
Leinad, there are all sorts of things you can do that aren't in the pick lists and you have to type them, though not necessarily as many as Zork.
Re the bear, you're on the right track, but befriending it is a complex process. To give you a clue, you have to knock it out first and you might not yet have all you need.
Re the bear, you're on the right track, but befriending it is a complex process. To give you a clue, you have to knock it out first and you might not yet have all you need.
Comment
Leinad Why
10 May 2016
Comment
Leinad Why
10 May 2016
Comment
Leinad Why
10 May 2016
Comment
Leinad Why
10 May 2016
Comment
Watcher55
06 May 2016
Comment
EliWarhlmell
05 May 2016
Review
Nutjitzu
04 May 2016
Comment
Watcher55
02 May 2016
Comment
EliWarhlmell
01 May 2016
Comment
Watcher55
28 Apr 2016
Comment
Watcher55
25 Apr 2016
Comment
Watcher55
23 Apr 2016
Comment
Watcher55
16 Apr 2016
Review
DavyB
13 Apr 2016
As the author’s profile picture suggests, this is a game to take slowly, perhaps over a glass or two of wine. I, unfortunately, rushed too much, without the recommended alcohol support, and so occasionally ran into trouble. For example, I didn’t read the (relatively long) game description thoroughly before starting and missed some useful points, such as using the “help object” command. Also, because of hyper-links, I found it difficult to have the discipline of reading the surrounding text before clicking, which is a pity, as the writing is excellent. The game design is also outstanding, and I completely support the author’s claim that it is “tough but fair.” This is based on me playing in ‘chicken’ mode, which seemed to protect me from some problems but by no means all. For example, the game happily let me eat or destroy items that were essential for a later stage! It meant that some experimentation was needed, with a traditional ‘save’ beforehand. This is where the game tested the limitations of Quest. Often parts of the map were obscured when restored, and the game seemed to run more slowly. It was helpful that I was often left "close to death," rather than being killed outright, giving me a chance to type 'undo'. Overall, this is a well-crafted game, with relatively few wrinkles considering its substantial size, and I strongly recommend it.
Comment
Waerlinga
12 Apr 2016
Comment
Waerlinga
12 Apr 2016
Comment
Lovely_Ryland
27 Mar 2016
Comment
Lovely_Ryland
27 Mar 2016
Comment
Watcher55
27 Mar 2016
Comment
Watcher55
25 Mar 2016
Comment
Aidenn_Queen
24 Mar 2016
Comment
Watcher55
22 Mar 2016
Comment
DavyB
21 Mar 2016
Comment
Watcher55
21 Mar 2016
Comment
DavyB
20 Mar 2016
Comment
Watcher55
20 Mar 2016
Comment
Watcher55
12 Mar 2016
Comment
AmazingJ
12 Mar 2016
Comment
Watcher55
08 Mar 2016
Cyril, not sure what the problem you mentioned in your review is. While you don't have to visit everywhere to finish the game and get a full score, obviously it helps to ensure you've been everywhere. I suggest you go to the forum (the "Game Announcements and Feedback" thread on this game) with more specific questions. In the absence of further detail, if you're stuck at the Demonlord I am guessing that you haven't fully worked out the clues in the Wizard's book (top of pyramid), including the ultimate use of a couple of nasty bits of magic.
Review
Cyril
08 Mar 2016
Beautiful game. Really enables me to enjoy text adventure games again. Nice story line and over 300 rooms to visit. Not bogged down by the number of items you can carry with you. Some of the puzzles are extremely difficult. I had a hard time getting the Vampire to stop following me but he finally got the point. Waking up the sleeping man in the maze was a real treat. Felt like such a ding a ling when I figured it out. That maze was a breeze compared to the rainbow maze. Only making my own map helped me through that one. And I really had my hands full handling the Spire. Whew! After that it was easier until I got to the Demon Lord. I'm presently 94% complete and can't figure out what I have missed or what I'm doing wrong. Any hints would be greatly appreciated. Thanks
Comment
Watcher55
03 Mar 2016
Review
kpaquette
02 Mar 2016
Comment
She.Gamer
28 Feb 2016
Comment
Watcher55
27 Feb 2016
Comment
buttwhooperz92
27 Feb 2016
Comment
Watcher55
26 Feb 2016
SammyHedley do you mean the online game or a downloaded game? The online game engine has numerous problems with a game this size, it seems. You can try resizing the map (on my Mac I can do that by "stroking" the mouse back with the cursor over the map): resizing it up and down can restore the display of the map.
Comment
SammyHedley
25 Feb 2016
Comment
RobertTheMighty
22 Feb 2016
Comment
RobertTheMighty
22 Feb 2016
Comment
Watcher55
22 Feb 2016
Comment
Watcher55
22 Feb 2016
Review
She.Gamer
21 Feb 2016
Comment
She.Gamer
21 Feb 2016
Comment
Watcher55
20 Feb 2016
Comment
SammyHedley
19 Feb 2016
Comment
SammyHedley
19 Feb 2016
I am completely baffled as to how to get past the troll. I can't kill him. I can't bribe him with coins or bracelets. I can't sneak past him. He won't speak to me. He won't wear the amulet. I have tried cursing everything and giving it to him to no avail. I have gone back over the whole game up until this point and cannot find anything I have missed! I have been on it for HOURS! A hint would be welcome before I totally give up :(
Comment
SammyHedley
18 Feb 2016
Comment
SammyHedley
18 Feb 2016
Comment
Watcher55
21 Jan 2016
Comment
Watcher55
21 Jan 2016
Comment
V_j1109
21 Jan 2016
Comment
Watcher55
21 Jan 2016
Comment
XanMag
20 Jan 2016
Comment
XanMag
20 Jan 2016
Sorry... again. Hopefully this is the last one! =)
I don't think it is game breaking, because no one has reported it, but when I go 'down' the gravel slide I get the following error message: "...expression 'ToString (value) = rhs'. Object reference not set to an instance of an object."
I continued playing so I assume all is okay.
I don't think it is game breaking, because no one has reported it, but when I go 'down' the gravel slide I get the following error message: "...expression 'ToString (value) = rhs'. Object reference not set to an instance of an object."
I continued playing so I assume all is okay.
Comment
XanMag
20 Jan 2016
Comment
XanMag
20 Jan 2016
Started up again...
FYI - I killed the vampire. Shut the coffin. Tried to go north and I get "There's a vampire sweeping toward you from that direction." Confused, I opened the coffin and the vampire is lying in the coffin, but my "kill tool" is gone so now I am stuck. Thankfully I saved right before hand, but that definitely sounds like a bug.
FYI - I killed the vampire. Shut the coffin. Tried to go north and I get "There's a vampire sweeping toward you from that direction." Confused, I opened the coffin and the vampire is lying in the coffin, but my "kill tool" is gone so now I am stuck. Thankfully I saved right before hand, but that definitely sounds like a bug.
Review
Gosia
14 Jan 2016
I enjoyed the game.
I like the gender choyce at the start.
I love detailed descriptions of locations and items.
I explored everywhere I could.
I experimented with magic, which was not good in one case, but I was curious what would happen.
I not consider myself good at solving puzzles, but this time I had no problems mostly.
Hints in the game were sufficient for me.
The only time I had problem with an obstacle was because I didn't examine some item.
The one part of the game where I could use a walkthrough are the mazes.
I wish I have some way to memorize them.
The mazes are my bane.
I would like to see more background information in the game.
There some tricky prophecies, but I would like to read some backstory about the land and the Demonlord.
The ending was short.
I hoped for some sort of epilogue about what happened after the battle.
I will replay the game just to read some texts again.
I like the gender choyce at the start.
I love detailed descriptions of locations and items.
I explored everywhere I could.
I experimented with magic, which was not good in one case, but I was curious what would happen.
I not consider myself good at solving puzzles, but this time I had no problems mostly.
Hints in the game were sufficient for me.
The only time I had problem with an obstacle was because I didn't examine some item.
The one part of the game where I could use a walkthrough are the mazes.
I wish I have some way to memorize them.
The mazes are my bane.
I would like to see more background information in the game.
There some tricky prophecies, but I would like to read some backstory about the land and the Demonlord.
The ending was short.
I hoped for some sort of epilogue about what happened after the battle.
I will replay the game just to read some texts again.
Comment
Watcher55
14 Jan 2016
Comment
Gosia
14 Jan 2016
Here is what I have.
The save is from before final confrontation, so I can't go back.
large sack
bronze key
small bag of silver coins
silver bracelet
fire opal
large emerald
small box
pair of earplugs
key
small golden bell
gold statuette
large ruby
rusty key
map
imperial topaz
lovely pearl
wooden arrow
sharp silver cone
crystal diadem
crystal star
golden nail
iron key
hand mirror
jade figurine
jewelled sceptre
platinum orb
large flawless diamond
stone shard
iridium ingot
pair of amethysts
suit of armour
sword
twine
bronze hook
metal cylinder
brass lamp
crystal amulet
rocks
The save is from before final confrontation, so I can't go back.
large sack
bronze key
small bag of silver coins
silver bracelet
fire opal
large emerald
small box
pair of earplugs
key
small golden bell
gold statuette
large ruby
rusty key
map
imperial topaz
lovely pearl
wooden arrow
sharp silver cone
crystal diadem
crystal star
golden nail
iron key
hand mirror
jade figurine
jewelled sceptre
platinum orb
large flawless diamond
stone shard
iridium ingot
pair of amethysts
suit of armour
sword
twine
bronze hook
metal cylinder
brass lamp
crystal amulet
rocks
Comment
Watcher55
14 Jan 2016
Comment
Watcher55
14 Jan 2016
Comment
Gosia
14 Jan 2016
Comment
Gosia
14 Jan 2016
Playing online is annoying, but still, for me, more convenient option then using the program.
I am blind and Quest as a program is not accessible for screen readers.
I have checked recently, incidentally, for this game.
Anyway, back to online playing.
Loading save takes ages.
I noticed some other funny things, too.
After dealing with the vampire, when I tried go north, I got the message about the vampire in that direction.
I had to go south, then return north to continue without the message.
Also, after banishing the hellbeast, the location description south of the room indicated that the beast was still there, I could even examine it.
There is all I specificaly remember, becouse it seemed strange.
I am blind and Quest as a program is not accessible for screen readers.
I have checked recently, incidentally, for this game.
Anyway, back to online playing.
Loading save takes ages.
I noticed some other funny things, too.
After dealing with the vampire, when I tried go north, I got the message about the vampire in that direction.
I had to go south, then return north to continue without the message.
Also, after banishing the hellbeast, the location description south of the room indicated that the beast was still there, I could even examine it.
There is all I specificaly remember, becouse it seemed strange.
Comment
Watcher55
14 Jan 2016
How did it go online? I've had some reports it slows down too much to be playable, but evidently not since you completed it.
No, you shouldn't still have the scroll, I don't know how that happened. It might mean your deficit is actually 185 points since the scroll is worth 30 on its own. But if the online game lets you keep the scroll (I'm pretty sure the local game doesn't), maybe there are other things it does funny.
I make it relatively easy to change the key back (cube) but I've been debating with myself whether I should reward such obsessive persistence or not :-O But it sounds like you omitted to do something with what the key was on. But between them, that's only 50.
If besides the gold items your other treasures tally, then I'm at a loss. I don't think there's any puzzle you can miss and still finish the game. Either there's some bug to do with dropping and retrieving treasures, or the online game is doing something odd. To which I can only say, "Damn!"
No, you shouldn't still have the scroll, I don't know how that happened. It might mean your deficit is actually 185 points since the scroll is worth 30 on its own. But if the online game lets you keep the scroll (I'm pretty sure the local game doesn't), maybe there are other things it does funny.
I make it relatively easy to change the key back (cube) but I've been debating with myself whether I should reward such obsessive persistence or not :-O But it sounds like you omitted to do something with what the key was on. But between them, that's only 50.
If besides the gold items your other treasures tally, then I'm at a loss. I don't think there's any puzzle you can miss and still finish the game. Either there's some bug to do with dropping and retrieving treasures, or the online game is doing something odd. To which I can only say, "Damn!"
Comment
Gosia
14 Jan 2016
Comment
Gosia
14 Jan 2016
I have to play online, so I assume the version is right.
I forgot, I couldn't take the crossbow.
I locked it in the closet.
I imagined the character would want it back if she survived.
I still have the cylinder with the scroll in my inventory.
After the scene with the Wizard I thought he took it, but no.
Maybe I am missing something gold.
I didn't change back the key.
I forgot, I couldn't take the crossbow.
I locked it in the closet.
I imagined the character would want it back if she survived.
I still have the cylinder with the scroll in my inventory.
After the scene with the Wizard I thought he took it, but no.
Maybe I am missing something gold.
I didn't change back the key.
Comment
Watcher55
14 Jan 2016
Tricky.
Ignoring things that aren't worth "money", at the end of the game you should have 4 gold items, 3 silver items, 2 other precious metals, 7 gems (counting pearl but not jade or crystal as gems) and 4 distinct valuable artefacts made of other semiprecious materials.
I have checked my walkthrough and it gets me the full 5,000 points. Could you be playing an earlier version of the game? (Currently 1.07 though 1.06 should be fine too.) Possibly I fixed something along the line, though I don't think so (the fixes were largely playability ones).
Ignoring things that aren't worth "money", at the end of the game you should have 4 gold items, 3 silver items, 2 other precious metals, 7 gems (counting pearl but not jade or crystal as gems) and 4 distinct valuable artefacts made of other semiprecious materials.
I have checked my walkthrough and it gets me the full 5,000 points. Could you be playing an earlier version of the game? (Currently 1.07 though 1.06 should be fine too.) Possibly I fixed something along the line, though I don't think so (the fixes were largely playability ones).
Comment
Gosia
14 Jan 2016
No, I am not good at solving puzzless.
You are good at giving hints.
My absolute favourite was the one about the Hellbeast, once I understood its meaning.
In Polish I would translate it that using magic against the beast will not help defeat it.
Then I entered the right location and something clicked in my brain.
I thought about writing a review, but I don't want it to be only one sentence, so writing it will take me awhile.
I didn't left anything except the amulet on the bear and the gift for the Demonlord.
I have all the treasures you mentioned.
Maybe I missed something in Rainbow Maze.
Are there other treasures in the maze with the topaz?
You are good at giving hints.
My absolute favourite was the one about the Hellbeast, once I understood its meaning.
In Polish I would translate it that using magic against the beast will not help defeat it.
Then I entered the right location and something clicked in my brain.
I thought about writing a review, but I don't want it to be only one sentence, so writing it will take me awhile.
I didn't left anything except the amulet on the bear and the gift for the Demonlord.
I have all the treasures you mentioned.
Maybe I missed something in Rainbow Maze.
Are there other treasures in the maze with the topaz?
Comment
Watcher55
13 Jan 2016
Well done, Gosia! You must be good at these things.
Perhaps I could trouble you for a review :-)
I'm not sure where your missing 155 points are as there are many ways to add up to 155! You must have solved all the puzzles, so you must be missing some treasures. You didn't drop, give or throw away any treasures you didn't have to? The ones most likely to not be found are the pearl, topaz and jade figurine. The silver cone might be left behind where you last used it. The ones most likely to be overlooked are two related to how you got through the gilded gate. Only other one that seems likely is the thing containing what you needed for the siren, which was itself worth 30.
Perhaps I could trouble you for a review :-)
I'm not sure where your missing 155 points are as there are many ways to add up to 155! You must have solved all the puzzles, so you must be missing some treasures. You didn't drop, give or throw away any treasures you didn't have to? The ones most likely to not be found are the pearl, topaz and jade figurine. The silver cone might be left behind where you last used it. The ones most likely to be overlooked are two related to how you got through the gilded gate. Only other one that seems likely is the thing containing what you needed for the siren, which was itself worth 30.
Review
Nick_Crafter
13 Jan 2016
Comment
Gosia
13 Jan 2016
Comment
Gosia
12 Jan 2016
Comment
chris todd1
12 Jan 2016
Comment
Watcher55
12 Jan 2016
Comment
Gosia
12 Jan 2016
Comment
Gosia
12 Jan 2016
Yes.
My bad for not examining every treasure.
I thought the stones in question are blue, not violet.
And then I am wondering for a few days what I am missing.
Thank you very much.
I have some catching up with the game to do.
By the way, why the Warrior is calling my female character "Lord"?
Maybe he was not hilled properly, after all.
My bad for not examining every treasure.
I thought the stones in question are blue, not violet.
And then I am wondering for a few days what I am missing.
Thank you very much.
I have some catching up with the game to do.
By the way, why the Warrior is calling my female character "Lord"?
Maybe he was not hilled properly, after all.
Comment
Watcher55
12 Jan 2016
Comment
Gosia
12 Jan 2016
Comment
Watcher55
11 Jan 2016
Comment
Gosia
11 Jan 2016
Comment
Watcher55
10 Jan 2016
lumbster: Glad you're enjoying it.
The rainbow maze is tricky. To avoid too many spoilers, I'll just give some clues: hidden in the rainbow maze is a golden key, but gold is too soft to unlock the gilded gate. You should be able to move from misty cube to misty cube, but many paths lead back to the cube you're in. And you will need to understand two things written in the Wizard's book where you found the sword.
The rainbow maze is tricky. To avoid too many spoilers, I'll just give some clues: hidden in the rainbow maze is a golden key, but gold is too soft to unlock the gilded gate. You should be able to move from misty cube to misty cube, but many paths lead back to the cube you're in. And you will need to understand two things written in the Wizard's book where you found the sword.
Comment
lumbster
10 Jan 2016
Comment
lumbster
10 Jan 2016
Review
Aech778010
06 Jan 2016
Review
magnificus
05 Jan 2016
Comment
magnificus
05 Jan 2016
Comment
Watcher55
05 Jan 2016
Thanks. Keep trying :-) Maybe write a review :-D
If by "scrolling text" you mean the way it scrolls to leave a gap at the bottom, you set it here (thanks to OurJud):
Game (top of left pane) >> Interface tab (main window) >> Tick Set Custom Padding
If you mean something else, let me know.
There is a little Java programming but not much, all filched (I mean, Taken) from the Quest forums.
If by "scrolling text" you mean the way it scrolls to leave a gap at the bottom, you set it here (thanks to OurJud):
Game (top of left pane) >> Interface tab (main window) >> Tick Set Custom Padding
If you mean something else, let me know.
There is a little Java programming but not much, all filched (I mean, Taken) from the Quest forums.
Comment
magnificus
04 Jan 2016
Comment
TheEndlessStoryteller
02 Jan 2016
Comment
Watcher55
01 Jan 2016
Review
LovelyLexi
01 Jan 2016
Comment
LovelyLexi
01 Jan 2016
Review
Hernik
31 Dec 2015
Comment
Watcher55
30 Dec 2015
The "clear" command only clears the text history, but that might help too since there can be a lot of it.
The latest version (1.07) adds "clearmap" and "remap" commands - the first clears the map up to the room you're in. You can use "remap" to re-show the room you're in if you revisit old areas, though it's a bit ugly because the "section" it's in is redrawn too, at the same vertical level and with your room in its centre. Best I can do I'm afraid.
The latest version (1.07) adds "clearmap" and "remap" commands - the first clears the map up to the room you're in. You can use "remap" to re-show the room you're in if you revisit old areas, though it's a bit ugly because the "section" it's in is redrawn too, at the same vertical level and with your room in its centre. Best I can do I'm afraid.
Comment
Watcher55
29 Dec 2015
Comment
senti_87
29 Dec 2015
@Watcher55
@Xanmag
Hi, yes I'm playing the game offline. Maybe the problem's from my side then. I redownloaded the updated version and it did play smoothly for longer but my saved game still lags horribly once I get to the misty maze. Could i maybe get the map to stop from loading entirely? Is that even possible?
@Xanmag
Hi, yes I'm playing the game offline. Maybe the problem's from my side then. I redownloaded the updated version and it did play smoothly for longer but my saved game still lags horribly once I get to the misty maze. Could i maybe get the map to stop from loading entirely? Is that even possible?
Comment
Watcher55
28 Dec 2015
Comment
XanMag
28 Dec 2015
Comment
senti_87
28 Dec 2015
Comment
jacefair109
24 Dec 2015
Comment
XanMag
23 Dec 2015
Review
Sonjabs
18 Dec 2015
A game that made me think and think. VIP to gather all clues and items - explore everywhere. I found if I rushed I had to return and go over old ground to locate what I missed. Great complexities, sense of humour and challenges.
This is not a dive in knock it off in a short time game, it's a brain teaser - yeah worked it out, use your mind experience!
This is not a dive in knock it off in a short time game, it's a brain teaser - yeah worked it out, use your mind experience!
Comment
Marzipan
17 Dec 2015
Review
OurJud
16 Dec 2015
Comment
OurJud
16 Dec 2015
Log in to post a review or comment.
Average rating
Written by
Watcher55
Plays
17394
Downloads
3889
Download file
Quest 5.5
English
Published 16 Dec 2015
Updated 16 Oct 2016
More Fantasy Games
Site News
-
Quest 5.10 is now available
19 May 2026 -
Quest 5.10 Beta is now available
7 May 2026 -
Improved language support
3 Apr 2026 -
Reviews and comments are now editable
27 Mar 2026 -
How to delete your textadventures.co.uk account
31 Jan 2026
Fantasy