The Ritual by Sh4dowGaming1234
Perform rituals and enslave the world!
Please note that this is still pre-release and is not finished.
Please note that this is still pre-release and is not finished.
Comment
marsetta
10 Jan 2023
Okay, I'd probably have it go up percentage wise by 1-2-5-7-14-23-39-54-76-88-99-100. So that it goes fast but still gets to 100, like it does on a computer or such.
I'd also personally use @clear between all the section areas, so it doesn't feel so cluttered.
I'd also use 'if' statements for your buying stuff, so
{if item=ininvetory:able to Buy}{else:unable to buy}
Also, having your inventory able to see at all times, could be an option, I usually have a little place on the bottom of the screen that I add to each [[area]] so I can see inventory at all times.
If you go with @clear, then you can give Upgrades & research a continue link or something.
This is in my opinion, you can ignore me completely if you want, but if not, you can always hit me up for more advice. I am trying to make my own game to and understand the frustrations of working from scratch.
Mars
I'd also personally use @clear between all the section areas, so it doesn't feel so cluttered.
I'd also use 'if' statements for your buying stuff, so
{if item=ininvetory:able to Buy}{else:unable to buy}
Also, having your inventory able to see at all times, could be an option, I usually have a little place on the bottom of the screen that I add to each [[area]] so I can see inventory at all times.
If you go with @clear, then you can give Upgrades & research a continue link or something.
This is in my opinion, you can ignore me completely if you want, but if not, you can always hit me up for more advice. I am trying to make my own game to and understand the frustrations of working from scratch.
Mars
Comment
Sh4dowGaming1234
08 May 2019
Comment
Sh4dowGaming1234
08 May 2019
Comment
lemnlime
07 May 2019
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Written by
Sh4dowGaming1234
Plays
1216
Squiffy
English
Published 03 May 2019
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