A great game, though I would have preferred, for a computerized gamebook style where the book remembered my options, because sometimes those buttons are just so tempting! A great atmosphere, and since the book can be saved, all paths can at least be read in one playthrough, including dead ends. I would have prefered that the coded words have some sort of meaning. The reason for 4 stars is that, I really didn't get the ending scene. How did my character know what he knew? I feel there was a major plot hole somewhere... With this confusion along with a few other setbacks listed above, I inevitably decided to take a star off.
A new type of game from Craig, but the same kind of feel from his other games. Good work!
Its fun but there being no return to last option option when you die and the saving option doesn't really work as there is no way to load back up lose this game 3 stars
Average rating
(3.5)
Written by Craig Dutton
Plays 2949
Downloads 1394 Download file
Written for Quest 5.5
Published 09 Jun 2012
Updated 10 Sep 2017
IFDB listing