I'm not sure I'd call 'Shade' a fun or entertaining game, but it is complex and provocative, with much to appreciate about it. I'd recommend it to just about anyone, and the ending is very clever. It's creepy, but not horror, and a little tricky to solve, but not crammed with puzzles. (Sometimes IF can be a little too puzzle-dense? Or is that just me?) It's definitely going to give me some weird, freaky sand related dreams tonight; I played this game a little past 1 am, not being able to sleep.
It's written very well, and everything works, it's creepy and atmospheric and clever and more than a bit odd.... but it wasn't all that fun to play because every interaction leads to exactly the same result.
A very unique game, and a chilling (or rather, sweltering) story. For every action that progresses the story, the player is lead to assumption after assumption. For some reason I could imagine the reality of the dream, or the dream of the reality. It was all so surreal and the conclusion left me in deep thought. As the previous review states, all the player needs to do is find a way to continue to plot using the hints the author gives.
I highly recommend this game based on its uniqueness and ease of gameplay. Great job!
This is "Interactive Fiction" in the truest sense of the words. This isn't about solving puzzles so much as it is about continuing to explore and keeping the narrative moving forward. For this reason, the game can easily be completely in just 1-2 hours, depending on how leisurely and thorough your rate of exploration.
This game is also utterly gripping and completely terrifying. This is the kind of game that will keep me looking out the sliding glass doors onto the balcony in the middle of the night expecting to see Pennywise the Clown standing there; not because this game has anything to do with Pennywise the Clown what-so-ever, but simply because it's that intensely frightening and that's what I do when I'm scared right [email protected]#$less.
The ending is truly bizarre as well as thought provoking. What exactly does "Shade" mean here? There are several different meanings to the word and it seems like more than one could apply. Trying to work out the mystery of the narrative is a major component of the experience and warrants repeated playthroughs.
Sometimes I'll play a really good IF or text game and think, "I could do this!". It's games like this that really leave me in awe and make me feel like I'm standing in the shadow of a giant. This is true literary art from one of the most celebrated authors of Interactive Fiction. I would encourage anyone with sufficient bravery to play through this one at all costs. This is indeed quite the impressive work!